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0
votes
Fixed

[Cache] Pointing GICache to a folder with lots of irrelevant data tempor...

Global Illumination

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Jan 25, 2015

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Version/s: 5.0.0b20

If GICache is pointed to a folder with huge amounts of files and folders, Unity does not show any progress and just locks up while i... Read more

0
votes
By Design

Unneeded GI normals warnings are thrown after adding TextMesh component

Global Illumination

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Apr 20, 2017

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Version/s: 5.6.0p1

Steps to reproduce:1. Create a 3D/3D Text object (or add a Text Mesh component to an object)2. Enable 'Lightmap Static' in its Mesh ... Read more

7
votes
Duplicate

Light probes in direct sun light are not receiving bounced light

Global Illumination

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1) open project 'PrbDebug'2) open scene 'test'3) notice the light probes (images attached)Expected: They are lit ... Read more

0
votes
Fixed

[Ambient] Cubemap Skybox based ambient is single colored

Global Illumination

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Sep 09, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open scene Scene3. Notice that sphere is all single color - grey, even though skybox has a b... Read more

0
votes
By Design

Baking Lightmaps in -noGraphics mode on Windows produces wrong indirect ...

Global Illumination

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May 06, 2015

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Version/s: 5.0.1p3

To reproduce:1) Open the two .bat-files in a text-editor and adjust the pathes for "Unity.exe" and "-projectPath" and save the modif... Read more

0
votes
Duplicate

Bake lightmaps with a processor with more than 32 threads can crash Unity.

Global Illumination

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Mar 10, 2017

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Version/s: 5.5.2f1

Trying to bake lightmaps with a processor with more than 32 threads, like the Intel Xeon E5-2695 v4processor, can crash Unity. 0x000... Read more

1
votes
Fixed

[Mobiles] Angry bots baked lighting data is lost after building

Global Illumination

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Jan 30, 2015

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Version/s: 5.0.0b22

Shaders used in angry bots lose their baked lighting data on builds. To reproduce:1. Import 5.0-AngryBots.rar2. Change the Direction... Read more

0
votes
Duplicate

Artifacts after baking

Global Illumination

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Jan 30, 2015

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Version/s: 5.0.0b22

Artifacts after baking This is not connected to the attached projectSteps are: 1 Create New Project2 Add plane and make it Static3 S... Read more

0
votes
Not Reproducible

Realtime Shadows pass through lightmaped objects in mixed lighting

Global Illumination

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Mar 31, 2017

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Version/s: 5.5.2f1

To reproduce:1. Unzip and open attached Unity project2. Open Lightmaperror scene3. Wait till baking is done Expected : Shadows from ... Read more

0
votes
Won't Fix

[GI] When opening new stand-alone projects, Enlighten taken longer to in...

Global Illumination

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Feb 05, 2016

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Version/s:

Upon loading a larger project, enlighten takes a longer time to initialise when played in full-screen mode than when in windowed. Re... Read more