Search Issue Tracker

0
votes
By Design

[Lighting window] Default parameters values aren't reflected in the main...

Global Illumination

-

Nov 24, 2014

-

Version/s: 5.0.0b14

Steps to repro: 1. Open the lighting window and change the default parameter 2. Observe that doing so doesn't change the values in t... Read more

0
votes
Fixed

[MixedMode] Shadows on geometry facing away from shadow-casting light is...

Global Illumination

-

Nov 24, 2014

-

Version/s: 5.0.0b14

1) What happened Combination of baked and realtime light causes artifacts on shadowed surfaces 2) How can we reproduce it using the... Read more

0
votes
Not Reproducible

[GI][Windows] ShaderLab::TexEnv::SetTextureInfo crash when changing Indi...

Global Illumination

-

Feb 10, 2016

-

Version/s: 5.4.0b5

Repro scene: 1) Open the project and only scene in it 2) Change Indirect Intensity in General GI 3) Notice the crash N.B. Crashed a... Read more

0
votes
Fixed

[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumin...

Global Illumination

-

Aug 07, 2015

-

Version/s: 5.2.0b4

To reproduce: 1) Create new project 2) Add a reflection probe 3) Drag it around the scene, all works normally 4) Change the Scene Vi... Read more

4
votes
Duplicate

[Lightprobes] Lightprobes in 5.x do not match 4.x at all - backfacing li...

Global Illumination

-

May 20, 2015

-

Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains a sphere and a light probe group surrounding... Read more

0
votes
Fixed

GI options: "baked skylight" slightly misleading name

Global Illumination

-

Jan 15, 2015

-

Version/s: 5.0.0b20

-e: the "baked skylight" can be set to realtime making it not baked anymore. maybe just call it "Skylight" -repro: --open project -... Read more

0
votes
Duplicate

Editor crashes at selecting Clustering mode in Scene view

Global Illumination

-

Jan 14, 2016

-

Version/s: 5.4.0b2

1. What happened Editor crashes at selecting Clustering mode in Scene view for the project attached. Just start baking, and as soon ... Read more

0
votes
Duplicate

[Reflection probes] Reflection probes do not render reflections on stand...

Global Illumination

-

Nov 30, 2014

-

Version/s: 5.0.0b14

To reproduce this bug: 1. Import the attached package 2. Open 'Arches' scene which has a reflection probe(type: realtime cubemap) a... Read more

0
votes
Duplicate

[ReflectionProbes] Lighting broken with Realtime Cubemap in standalone b...

Global Illumination

-

Dec 01, 2014

-

Version/s: 5.0.0b15

To Reproduce: 1. Build and Run attached project (652338_realtime_cubemap.zip) on windows or osx. 2. Notice that if the Reflection ... Read more

4
votes
Fixed

Reflection Probes do not render Command Buffered visuals and lights

Global Illumination

-

Oct 12, 2016

-

Version/s: 5.4.1f1

Steps to reproduce a bug: 1. Open the attached project TestCase.zip; 2. Open the "_DeferredCustomLights" scene; 3. Press on the Refl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.