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0
votes
By Design

[Lighting window] Default parameters values aren't reflected in the main...

Global Illumination

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Nov 24, 2014

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Version/s: 5.0.0b14

Steps to repro:1. Open the lighting window and change the default parameter2. Observe that doing so doesn't change the values in the... Read more

0
votes
Fixed

[MixedMode] Shadows on geometry facing away from shadow-casting light is...

Global Illumination

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Nov 24, 2014

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Version/s: 5.0.0b14

1) What happenedCombination of baked and realtime light causes artifacts on shadowed surfaces 2) How can we reproduce it using the e... Read more

0
votes
Not Reproducible

[GI][Windows] ShaderLab::TexEnv::SetTextureInfo crash when changing Indi...

Global Illumination

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Feb 10, 2016

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Version/s: 5.4.0b5

Repro scene:1) Open the project and only scene in it2) Change Indirect Intensity in General GI3) Notice the crash N.B. Crashed appea... Read more

0
votes
Fixed

[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumin...

Global Illumination

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Aug 07, 2015

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Version/s: 5.2.0b4

To reproduce:1) Create new project2) Add a reflection probe3) Drag it around the scene, all works normally4) Change the Scene View f... Read more

4
votes
Duplicate

[Lightprobes] Lightprobes in 5.x do not match 4.x at all - backfacing li...

Global Illumination

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May 20, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains a sphere and a light probe group surrounding the... Read more

0
votes
Fixed

GI options: "baked skylight" slightly misleading name

Global Illumination

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Jan 15, 2015

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Version/s: 5.0.0b20

-e: the "baked skylight" can be set to realtime making it not baked anymore. maybe just call it "Skylight" -repro:--open project--op... Read more

0
votes
Duplicate

Editor crashes at selecting Clustering mode in Scene view

Global Illumination

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Jan 14, 2016

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Version/s: 5.4.0b2

1. What happenedEditor crashes at selecting Clustering mode in Scene view for the project attached. Just start baking, and as soon a... Read more

0
votes
Duplicate

[Reflection probes] Reflection probes do not render reflections on stand...

Global Illumination

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Nov 30, 2014

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Version/s: 5.0.0b14

To reproduce this bug: 1. Import the attached package2. Open 'Arches' scene which has a reflection probe(type: realtime cubemap) and... Read more

0
votes
Duplicate

[ReflectionProbes] Lighting broken with Realtime Cubemap in standalone b...

Global Illumination

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Dec 01, 2014

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Version/s: 5.0.0b15

To Reproduce: 1. Build and Run attached project (652338_realtime_cubemap.zip) on windows or osx. 2. Notice that if the Reflection Pr... Read more

4
votes
Fixed

Reflection Probes do not render Command Buffered visuals and lights

Global Illumination

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Oct 12, 2016

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Version/s: 5.4.1f1

Steps to reproduce a bug:1. Open the attached project TestCase.zip;2. Open the "_DeferredCustomLights" scene;3. Press on the Reflect... Read more