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FrameDebugger has no texture preview except Texture2D

FrameDebugger

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Apr 11, 2022

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Version/s: 2022.2

Steps: 1. Open attached ReproSkinnedMesh.zip 2. Open Repro scene 3. Open FrameDebugger, enable it 4. Render.OpaqueGeometry > RenderF... Read more

0
votes
Active

[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...

FrameDebugger

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Feb 21, 2022

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's Unity project "ParticleGPUInstancing.zip" 2. Go to File > Build Settings and select ... Read more

0
votes
Active

[Mobile] Frame Debugger constantly refreshes when making a UI update for...

FrameDebugger

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Mar 04, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached Unity project "FrameDebuggerIssue.zip" 2. Navigate to Assets > Scenes folder and open "Test... Read more

0
votes
Active

[FrameDebugger][URP] Grey image displayed when MSAA is enabled

FrameDebugger

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Jan 19, 2022

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Version/s: 2022.2

When using FrameDebugger with URP and MSAA the camera buffer displays a grey image and the following warning is displayed on consol... Read more

0
votes
By Design

Frame Debugger shows different number of Draw Calls when compared to one...

FrameDebugger

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Dec 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "1127156.zip" and load Scene "SampleScene" 2. Open the Frame Debugger window (Windo... Read more

0
votes
Active

[FrameDebugger] Depth buffer is shown when DrawOpaqueObjects pass is sel...

FrameDebugger

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Dec 08, 2021

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Version/s: 2020.1.0a11, 2020.3, 2021.2, 2021.2.5f1c1, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "BugReport" (Assets/Scenes/BugReport.unity) 3. Open the Fram... Read more

0
votes
Active

[FrameDebugger] Flickers when URP Deferred DrawMesh event is selected

FrameDebugger

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Oct 26, 2021

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Version/s: 2021.2, 2022.1

Steps: 1. Create a new URP template project 2. ProjectView > select UniversalRenderer > On Inspector set RenderingPath to Deferred 3... Read more

0
votes
Fixed

[FrameDebugger] VFX compute events flickers

FrameDebugger

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Oct 25, 2021

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Version/s: 2022.1, 2022.1.0a13

Steps: 1. Create a HDRP template project 2. Open SampleScene 3. Enable FrameDebugger 4. Select the VFX events and they flickers Rep... Read more

0
votes
Active

[FrameDebugger] shows the wrong texture

FrameDebugger

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Sep 09, 2021

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Version/s: 2022.1

How to reproduce: 1. Open project "TEST 2.zip" 2. Open the FALCON_INTER scene 3. Open the frame debugger 4. Observe the unity_Lightm... Read more

0
votes
Fixed

[Android] The object drawn with RenderLoopNewBatcher.Draw isn't captured...

FrameDebugger

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Jul 05, 2021

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Version/s: 2019.4, 2021.1

Reproduction steps: 1. Open The attached project "New Unity Project.zip" 2. Open the Scene "test" 3. Build and Run 4. Run installed ... Read more

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