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Error when importing package from cmd line with relative path to package
using relative paths on the command line causes importing packages to fail Read more
Non 3d icons vanishes if gizmo scaling is turned completely down
Non 3d icons vanishes if gizmo scaling is turned completely down. - open unity - in scene view turn the gizmo scale slider all the ... Read more
Help menu section has two horizontal lines at the end of item list
Reproduction steps: 1) Create a new project (or open any existing, it doesn't matter) 2) Go to 'help' menu section -- Notice two hor... Read more
Game window can not be moved after being detached error (NullReference E...
Reproduction steps: 1. Create new project. 2. Detach game window. Expected result: game window can be dragged, no errors in console... Read more
[Player] GameObject has undefined tag in build when new tag is attached...
How to reproduce: 1. Create a new project 2. Add GameObject to the scene 3. Select it and add a Tag via Inspector (example "Tag1") ... Read more
Moving Game View window to secondary display throws NullReferenceExcepti...
Steps to reproduce: 1. Setup a two monitor setup 2. Open any Unity project 3. Open Game View window 4. Drag Game View window to anot... Read more
[UI::CanvasManager::AddRerenderInstructions] crash on Disabling Main Cam...
To repro: 1. Run project attached. 2. Open scene 1-2. 3. Hit Play and press Space from the keyboard (this action shal... Read more
Can't set external script editor args through code
Reproduction steps: 1. Open the project 2. In Edit -> Preferences -> External tools set External script editor to one which support... Read more
Mixed (Managed + Native) DLLs are shown up only as Native
Reproduction steps: 1. Open the attached project "Mixed Assemblies.zip"; 2. Press on any of DLL in Assets->SharpSVN. 3. Observe, tha... Read more
Export package dialog sometimes missing scenes
Sometimes scenes are missing from the export package dialog. Saw this in a few newer versions too I think. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel