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Memory leak when playing scene
To reproduce: 1. Open attached project 2. Open the "Cinema" scene 3. Disable the Video Player component in the Screen object 4. Play... Read more
SplashScreen setting is shared between iOS and Android
SplashScreen setting shared between iOS and Android and there is no way to set different images for iOS and Android. At least from m... Read more
Crash after pairing Vive controller
There appear to be quite a few issues on this and they all seem to involve having VS attached and debugging (which is what I was doi... Read more
[EditorTest] Running a single edit mode test is really slow
To reproduce: 1. Open attached project. 2. Open Test Runner. 3. Select an Edit Mode test : CrossSceneReferenceTests -> CrossSceneRe... Read more
Dragging sprite to Inspector field creates the extra object in the Scene...
Regression from 5.6.0p1 Steps: 1. Open attached project 2. Create a new material 3. Drag the texture/sprite to Albedo through the S... Read more
New components in Unity 5.5 and 5.6 need icons
Click the Add Component button in the inspector and go through all the available options. Quite a few recently added components have... Read more
Playing and exiting play mode triggers a light re-bake
This is by design because when auto mode is used for building the lighting, editor fetches the data after quitting play mode. Theref... Read more
Editor crashes when opening project
To reproduce: 1. Open attached project The editor should now crash. Reproducible on 5.5.0f2, 5.5.0f3, 5.6.0a5 Not reproducible on: ... Read more
[5.6] Dragging a ScriptableObject crashes the editor
In 5.6/trunk, dragging a ScriptableObject asset somewhere in the editor (over hierarchy, or over inspector etc.) crashes the editor.... Read more
Microsoft Speech Recognition doesn't work in 64-bit editor
To reproduce: 1) Make sure you have Windows Speech Recognition set up 2) Open attached project and scene 3) Open the script and unco... Read more
All about bugs
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