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Negative scale isn't taken into account when calculating Transform.local...
Resolved as by design: This is working as expected. The scale of an object doesn't affect the direction of this object, this is a ch... Read more
TextureImporterInspector shows "Alpha Usage = Input Texture Alpha" when ...
To reproduce: 1. Open attached project 2. Select "Blue" in the folder "Art" 3. Notice that Alpha Usage is set to none 4. Select "Gr... Read more
TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps: 1. Open user attached project 2. Select Art/Blue and expand the "Advanced" foldout 3. Additionally select Art/... Read more
Texture Importer Inspector: Some settings get duplicated after script's ...
How to reproduce: 1. Open provided example project 2. Select Assets/Green 3. Lock the Inspector 4. Right-click Assets/Scripts/NewBeh... Read more
[Inspector] Crash from Custom Property Drawers
Editor crash because of something to do with Custom Property Drawers. Issue traced to: Assets\ScionPostProcess\Scripts\GUI\Inspect... Read more
Warnings in the Standard Assets package
Importing the Standard Assets packahe with Unity 5.5.0b4 throws the following new warnings: Platform LinuxStandaloneSupport has onl... Read more
[Chromium] cef crashes on cef_string_userfree_wide_alloc while trying to...
To reproduce: 1. Create new project. 2. Open and reload asset store page (by right clicking on asset store tab). 3. While it's relo... Read more
[Build Settings] Scene location change is not saved in Build Settings af...
1. Create a new scene. 2. Add it to build settings. 3. Create a new folder in Project. Move created scene to folder. Note: Open B... Read more
Keyboard shortcut for 'Toggle Active State' does not work after stopping...
It seems that loosing/regaining focus or stopping scene causes editor to recompile scripts internally, which causes GameObject menu ... Read more
Icon tab collapses right after expanding
Icon tab collapses right after expanding Reproduction steps: 1. Open any project using 5.5 2. Go to Player settings 3. Try to Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow