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Nothing Selected component no longer shows up after deleting a script
Steps to reproduce:1. Open any Unity project2. Create a new c# script3. Attach that script to any gameobject in the Hierarchy4. Dele... Read more
WindowLayout errors when switching between projects
How to reproduce: 1. Open any project with custom editor windows and open those2. Save the project and quit3. Open Unity and create ... Read more
[LookDev] Typing 'f' letters in input fields triggers the 'Fit view' com...
Steps to reproduce:1) Open the attached project.2) Open the Cube in LookDev.3) Zoom out the LookDev view.4) Type in 'f' letter in th... Read more
[LookDev] 'Single2 object view' allows editing 'Main view (1)' via the '...
Steps to reproduce:1) Open the attached project.2) Open LookDev.3) Select 'Single2 object view'.3) Expand the 'Views' menu. Options ... Read more
Resetting Editor Settings yields IndexOutOfRangeException
Reproduction steps:1) Open any project - can be empty.2) Open up Edit > Project Settings > Editor3) In upper right of an Inspe... Read more
[Build Settings] - 5.4 : Switching platforms in build settings can cause...
Description:Crash when switching the platform in the build settings. Repro steps:1.) Download the HoloLens Technical editor preview2... Read more
Unity Editor hangs when editing scripts in play mode
Steps to reproduce:1. Open attached project ("case_785473-MasterPiss").2. Open scene named "ExperimentalScene".3. Press play button ... Read more
New project opened via existing project ignores editor start parameters
How to reproduce:1. Start Unity editor with -force-opengl command line argument.2. Create or load a project.3. Select File->New P... Read more
Transform Scale loses precision when duplicating child GameObject
To reproduce: 1. Open 'LostPrecision' project2. Open 'Test' scene3. Duplicate 'InnerWall0' GameObject4. Duplicate 'InnerWall1' GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes