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TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps: 1. Open user attached project2. Select Art/Blue and expand the "Advanced" foldout3. Additionally select Art/Gree... Read more
Unity Editor hangs when editing scripts in play mode
Steps to reproduce:1. Open attached project ("case_785473-MasterPiss").2. Open scene named "ExperimentalScene".3. Press play button ... Read more
[Usability] Build Settings window is confusing when platform support is ...
Reproduction steps:1. Launch 5.3+ Unity editor with missing target support modules.2. Go to "File > Build Settings".3. Select any... Read more
Unity crashes while selecting transitions between animation states
Reproduction steps:1. Open attached project.2. Open "Movement Test" scene.3. Open Window > Animator and select "Character" object... Read more
Crash after changing Layers array size value using Debug mode
Steps to reproduce: 1. Create new project2. Open "Tags and Layers" window3. Set its mode to Debug4. Expand "Layers"5. Change value o... Read more
[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything
Steps to reproduce:1. Open Unity on any version of 5.6 or above.2. In the top menu bar go to Help -> Software licenses3. Nothing ... Read more
Removed tags don't disappear, they are marked as removed
How to reproduce:1. Create a new project2. Select Main Camera in hierarchy3. Go to Tags -> Add Tag in Inspector4. Create a mew Ta... Read more
Unity crashes when "scale" value for spawning child elements is set to s...
Repro steps: 1. Open provided projects "scene0" scene2. Select "Ground" -> "HOLDER" in the hierarchy3. Change the scale to: a) (1... Read more
Running editor tests with Batch Mode and -quit does not write results to...
Reproduction Steps:1. Import attached project.2. Using the command-line (batch mode), run project with any of these arguments: "C:\P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default