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[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...

Editor - Functionality

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Sep 24, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b5, 2020.1

How to reproduce: 1. Open the attached project 2. Go to the Assets-> Sprites folder 3. Select any sprite-> go to Import settings in... Read more

1
votes
Active

Time.unscaledTime and Time.fixedUnscaledTime do not update when stepping...

Editor - Functionality

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Nov 23, 2020

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Version/s: 2018.4, 2019.4.0f1, 2021.1

How to reproduce: 1. Open the user's attached "Time.unscaledTime Bug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode... Read more

0
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Active

Unity Manual and Scripting Reference redirects to nonexistent page

Editor - Functionality

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Nov 30, 2020

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Version/s: 2020.2.0a15, 2021.1, 2021.1.0a8

How to reproduce: 1. Create a new Unity Project 2. Navigate to Help -> Unity Manual or Help -> Scripting Reference 3. Observe the op... Read more

0
votes
By Design

Editor GUI Labels change with creation of GUIContent in AssetImporterEditor

Editor - Functionality

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Dec 07, 2020

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Version/s: 2019.4, 2020.1, 2020.1.16f1, 2020.2, 2021.1

How to reproduce: 1. Download and open project 'GUICorruption.zip' 2. Select Asset 'Assets/SelectThisAndRecompile.asset' 3. Enter Pl... Read more

1
votes
Fixed

Loading Entity Scene failed because the entity header file couldn't be r...

Editor - Functionality

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Dec 08, 2020

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Version/s: 2020.2.0b12

To repro: Open project attached in Error falls on loading project 2020.2.0b12-14, does not reproduce in 2021.1.17f: Loading En... Read more

0
votes
Active

[XR SDK] Exceptions are thrown in Standalone Profiler Console window whe...

Editor - Functionality

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Nov 15, 2020

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Version/s: 2020.2, 2020.2.0a16, 2020.2.0b10, 2021.1

Reproduction steps: 1. Create a new project 2. Enable XR Plug-in management (Project settings) 3. Enable Oculus Plug-in provider (Pr... Read more

0
votes
Active

Inspector Help Button for scripts derived from MonoBehaviour result in 404

Editor - Functionality

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Jan 07, 2021

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Version/s:

Repro Steps: 1) Create a new 3D project 2) Select "Main Camera" in the Hierarchy 3) Click "Add Component" in the Inspector 4) Select... Read more

0
votes
Active

[DXR] Integer values set using RayTracingShader.SetInt are displayed as ...

Editor - Functionality

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Jan 12, 2021

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Version/s: 2020.2.0a12

Integer values set using RayTracingShader.SetInt are displayed as Floats in Frame Debugger. Read more

0
votes
Fix In Review

UnityEngine.UI.Image component editor cannot be overriden by custom editor

Editor - Functionality

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Dec 17, 2020

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Version/s: 2019.4, 2020.1, 2020.1.15f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's project "UnableToOverrideImageEditor.zip" 2. Open "SampleScene" 3. In the Hierarchy window, s... Read more

0
votes
Active

PlayerSettings.colorSpace is returning the wrong value when called from ...

Editor - Functionality

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Jan 13, 2021

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Version/s:

Steps to repro: - Create a new URP project - Set the Build Target to iOS - Create a reflection probe - Bake the Lighting (click the... Read more

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