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[Documentation] Regression in docs about Profiler
In the current documentation at: http://docs.unity3d.com/Manual/Profiler.html The ADB link info reads incorrectly as: adb forward t... Read more
LOD Bias can be set as anything from 0 to +infinity, not only between 0 ...
http://docs.unity3d.com/Manual/class-QualitySettings.html In LOD bias explanation, manual says that the value is reflected as fract... Read more
The documentation on Animation Importer is broken
The documentation on Animation Importer is broken Unity 5.0.0b4/Editor/Data/Documentation/html/en/Manual/FBXImporter-Animations.html Read more
[Docs] AssetBundles size highly increased when including custom asset names
Developers should be warned about BuildAssetBundleExplicitAssetNames increasing the size of their AssetBundles: http://docs.unity3d... Read more
More info about fading in LODGroup documentation
Location: file:///Applications/Unity/Unity.app/Contents/Documentation/html/en/Manual/class-LODGroup.html Text: "The choice of Fade ... Read more
BB10 documentation for registration is outdated
Current documentation for Unity 4.5.x with BB10 is outdated; BB has updated their registration process with the release of their new... Read more
Typo in docs
Typo in docs Open link file:///C:/Program%20Files/Unity%205.0.0b21_1/Editor/Data/Documentation/en/Manual/FBXImporter-Model.html pl... Read more
Manual page on Skybox needs to be updated
6 Sided Skybox now also has the additional properties Exposure and Rotation. These have to be included and explained in the Properti... Read more
Local documentation manual links do not work on Mozilla
To reproduce: 1. Open the local documentation manual of Unity 5 2. Click any link in the sidebar or search for something and then cl... Read more
Platform define UNITY_IOS is missing
http://docs.unity3d.com/Manual/PlatformDependentCompilation.html Platform Dependent Compilation page is missing UNITY_IOS platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime