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1
votes
Won't Fix

Editor crashes when Ray Tracing Shaders are not compiled properly

DirectX12

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Jul 27, 2022

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Version/s: 2019.3.9f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a18, 2023.2.0a1

Reproduction steps: Open the attached project (“Crash_Shaders.zip“) Open Assets/Scenes/DxrSampleScene2 Enter Play Mode Expected resu... Read more

0
votes
Fixed

Crash on Play when <ComputeBuffer>.GetData() attempts a partial read on ...

DirectX12

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Aug 08, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0a13

To reproduce:1. Open the project “GetDataBugRepro”2. Make sure that Graphics API is set to DX12 (Edit → Project Settings → Player → ... Read more

0
votes
Fixed

”DrawMeshNow” is not drawing Mesh immediately (DX12)

DirectX12

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Aug 10, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets &gt; Bug)3. Enter Play Mode and observe the Game w... Read more

0
votes
Third Party Issue

Compute shader output is wrong on Direct3DX11 Graphics API when using AM...

DirectX12

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Jun 02, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Open Test Runner window: Window &gt; General &gt; Test Runner3. In the Test... Read more

1
votes
By Design

[DX12] Object becomes invisible in the scene when changing to DX12

DirectX12

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Sep 16, 2022

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Version/s: 2021.3.9f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps:1. Open the attached project “MeshTest”2. Open “Test” Scene3. Inspect the Scene view4. Go to Edit &gt; Project Se... Read more

0
votes
Fixed

Incorrect values in ReadPixel for some 16bit GraphicsFormat when on Windows

DirectX12

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Sep 26, 2022

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Version/s: 2020.3.41f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the user’s project2. Expand ‘Bug’ GameObject in the Hierarchy3. Select any ‘Invalid’ GameObject4. Look at the I... Read more

0
votes
Fixed

D3D12 produces low FPS when using "CommandBuffer.IssuePluginCustomTextur...

DirectX12

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Sep 27, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a9

Reproduction steps: Open the attached project (“D3D12 performance.zip“) Enter the Play Mode Observe FPS rate Expected result: D3D12 ... Read more

0
votes
Fixed

Crash on GfxTaskExecutorD3D12::AddRequiredResourceBarriers when opening ...

DirectX12

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Nov 25, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more

0
votes
Fixed

[DX12] DX12 shaders using register keyword triggers console error "d3d12...

DirectX12

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Dec 08, 2022

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Version/s: 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

Reproduction steps1. Open the attached user's project "ConstantBufferError.zip"2. Open "SampleScene.unity" Scene2. Make sure Direct3... Read more

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