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[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
[HDRP] Enabling "Keep Quads" for model import breaks pathtracing
Repro: Download and import the repro project here: https://drive.google.com/file/d/1JeBvhAx6SYw3f7xcfBR9IJJ7eJEWgULT/view?usp=shari... Read more
[DX12] Build crashes when Exclusive Fullscreen mode is used and the Play...
How to reproduce: 1. Open the attached project named "Case_1339745" 2. Open the Project Settings 3. Set the Fullscreen Mode to "Excl... Read more
[DX12] Failure in some render target allocations when rendering HDRP & 8...
How to reproduce: 1. Open the attached project "Dx12RenderTextures2.zip" 2. Make sure the editor is using DX12 3. Open the "SampleSc... Read more
'd3d12: Profiler is enabled, but stable power state is not' is logged to...
How to reproduce: 1. Open the attached project 2. Open Scene 05 Expected result: No d3d12 related messages are logged Actual result... Read more
DirectX12 crash when re-importing a large number of assets
-- Steps to reproduce the crash: 1. Clone the following project: https://github.cds.internal.unity3d.com/unity/Graphics-QA-FTP-Graph... Read more
Crash on TiledTextureManager::CreateTexture when creating a large amount...
Reproduction steps: 1. Open the attached project ("ReproScene.zip") 2. Open scene "Crash" 3. Select "Crasher" GameObject in Hierarch... Read more
Unity crashes when opening Lighting Window
Reproduction steps: 1. Open user attached Project 2. Open the Lighting Window Expected result: The Lighting window is opened Actual... Read more
[DX12] Using a non-native resolution in fullscreen results in black screen
How to reproduce: 1. Create a project that has DirectX 12 as the graphics API in the Player settings 2. Build the project 3. Press A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Fatal freeze when playing a VFX made with VFX Graph and consisting many effects
- "Failed to download Build.data.br file" error is thrown when building projects for WebGL with the Compression Format set to "Brotli"
- Documentation Link does not work when the "New Panel Settings" question mark is clicked
- Async Scene load operation with allowSceneActivation set to false completes when refocusing the Editor
- [Addressables] OperationException errors appear when using Synchronous loading of remote AssetBundles and RetryCount