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0
votes
Fixed

Crash on UnityMain when switching from DX11 to DX12 with HDR enabled

DirectX12

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Dec 03, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open attached project “IN-121670”2. Build and run the project3. Make sure windowless screen option is enabled4. ... Read more

0
votes
Duplicate

[D3D12][UWP] Additional persistent shadows are drawn in UWP builds when ...

DirectX12

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Dec 16, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a3

Steps to reproduce:1. Open the attached user's project "Sample.zip"2. Switch to UWP platform3. Make sure Graphics API is set to D3D1... Read more

4
votes
Fixed

DX12 Player brightness changes when changing Display resolution with Scr...

DirectX12

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Feb 09, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Open the attached “IN-131872“ project2. Build and Run the Player3. Observe the Player Actual result: Player brig... Read more

0
votes
Fixed

Crash with multiple stack traces and memory leak when idle in Play mode

DirectX12

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Dec 17, 2025

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Version/s: 6000.2.10f1

How to reproduce:1. Open the attached “IN-126306” project2. Open the “PushAwayDream“ scene3. Enter Play mode4. Open the Task Manager... Read more

0
votes
Active

Crash on RaiseException when opening a specific Scene

DirectX12

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Dec 17, 2025

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Version/s: 6000.4.0b1, 6000.5.0a3, 6000.6.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “TestVillageScene”3. After an hour or less, observe the crash Re... Read more

3
votes
Active

[DX12] [Win11 ARM64] Machine crashes and restarts while trying to create...

DirectX12

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Dec 18, 2025

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Version/s: 2022.3.70f1, 6000.0.65f1, 6000.2.15f1, 6000.3.3f1, 6000.4.0b2, 6000.5.0a4, 6000.6.0a1

Steps to reproduce: Create a new project If editor is fully loaded without issues, leave it open for 5minutes to couple hours Actual... Read more

0
votes
Fixed

Crash on CheckDeviceStatus when executing specific InferenceEngine actions

DirectX12

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Jan 06, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Open the attached “IN-129236.zip” project2. Open the “Scene”3. Enter Play Mode4. Observe the crash Reproducible ... Read more

6
votes
Fixed

Crash with multiple stack traces when using DX12 and selecting all splin...

DirectX12

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Jan 07, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Open the attached “IN-129061” project2. Open the “Gameplay” scene3. In the Hierarchy, click on the “Spline” Game... Read more

3
votes
Fixed

Crash on CheckDeviceStatus when moving in the scene view on a specific s...

DirectX12

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Jan 08, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Open the attached “IN-129701” project2. Open the “Map“ scene3. Move around the scene view for ~1 minute4. Observ... Read more

2
votes
Fixed

Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12...

DirectX12

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Jan 12, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Open the attached project "IN-129782"2. Open the "SampleScene"3. Enter Play Mode4. Observe the Editor Actual res... Read more

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