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Crash onDrawBuffersCommon when editing and saving .cginc file
Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more
Texture artifacts while moving around in Play mode when using URP on ARM...
How to reproduce:1. Create a new Universal 3D Sample v17.0.5 project2. Open the “TerminalScene”3. Enter Play Mode or Build and Run t... Read more
Editor stays on DX11 when changing Graphics API to DX12
Reproduction steps:1. Create a new Project2. Open Edit > Project Settings > Player Window3. Under “Other Settings” uncheck “Au... Read more
[HDRP] Enabling "Keep Quads" for model import breaks pathtracing
Repro: Download and import the repro project here: https://drive.google.com/file/d/1JeBvhAx6SYw3f7xcfBR9IJJ7eJEWgULT/view?usp=sharin... Read more
[DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngin...
Reproduction steps:1. Open the attached project “RayTracingLeak”2. Open “Assets/OutdoorsScene.unity”3. Enter the Play Mode4. In the ... Read more
Editor crashes when entering the Play Mode
Reproduction steps:1. Open users attached project2. Open Scenes/SampleScene3. Enter the Play Mode Expected result: Play Mode is ente... Read more
Shader uniform issue for when used for raytracing closest hit shaders
Setting shader uniforms didn't work as expected when used for raytracing closest hit shader Read more
[DXR] Global UAVs don't work in ray tracing shaders
Global UAVs in ray tracing shaders are not bound and produce console errors instead. Read more
Crash on NVAPI_Thunk when changing Player resolution while HDR display i...
Reproduction steps:1. Make sure you have HDR enabled (“Display settings → Use HDR → On“ on Windows)2. Open the attached “repro_IN-87... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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