Search Issue Tracker

0
votes
Duplicate

OS X builds with either the x86_64 or Universal option do not have the a...

Deployment Management

-

Aug 20, 2013

-

Version/s: 4.2.1f2

To reproduce: 1. Open project OSXIcons 2. Change Architecture to x86_64 or Universal 3. Build to standalone The produced app does ... Read more

0
votes
Not Reproducible

Bootcamp project: Mac standalone freezes

Deployment Management

-

Aug 26, 2013

-

Version/s: 4.3.0b1

-e: running a mac build of the bootcamp project freezes the app. log shows "Receiving unhandled NULL exception" -repro: --get Boo... Read more

0
votes
Fixed

Canceling Build throws exception in console

Deployment Management

-

Sep 03, 2013

-

Version/s: 4.3.0b1

Canceling Build throws an exception in console - Open project - Switch to e.g. Android - Click Build - Halfway through ("Build... Read more

0
votes
Fixed

"Force Single Instance" error dialog UI has unnecessary elements

Deployment Management

-

Sep 05, 2013

-

Version/s: 4.3.0b1

- File -> Build Settings - Switch to StandAlone - Player Settings - Unfold "Resolution and Presentation" - Check "Force Single Inst... Read more

0
votes
Won't Fix

Window is not resizable after building the project

Deployment Management

-

Sep 05, 2013

-

Version/s: 4.2.1f4

To reproduce: 1. Create a new project 2. Open build settings 3. Check "Resizable window" under "Player Settings" 4. Build & Run 5. N... Read more

0
votes
Fixed

Mouse Offset after Screen.SetResolution() on OSX standalone

Deployment Management

-

Sep 06, 2013

-

Version/s: 4.2.1f4

To reproduce: 1. Open MouseOffice project 2. Build it for OSX 3. Run it 4. Notice how once the application maximizes an offset for m... Read more

0
votes
Fixed

Linear Color Space is available on free version

Deployment Management

-

Sep 30, 2013

-

Version/s: 4.2.1f4

User noticed that "Linear" color space is enabled in free version, though it is pro version feature. Also on Win Store Apps this fe... Read more

0
votes
Fixed

OSX build never loads

Deployment Management

-

Oct 08, 2013

-

Version/s: 4.3.0b4

To reproduce: 1. Open Fight The Dragon project 2. Build & Run it (Non development build) 3. Game fails to load Notes: Building in d... Read more

0
votes
Fixed

With 64 bit platforms, Unity crashes when a raycast hits a quad

Deployment Management

-

Oct 11, 2013

-

Version/s: 4.3.0b4

With 64 bit platforms, Unity crashes when a raycast hits a quad. 2) How can we reproduce it using the example you attached - Open t... Read more

0
votes
By Design

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.