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1
votes
Not Reproducible

'Could not extract GUID in file projectsettings/projectsettings.asset at...

Deployment Management

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Jul 19, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open repro project (link in edit) 2. Build and run 'stage 1 mechanical' scene 3. Set inspector's mode to 'debug' an... Read more

0
votes
Fixed

Unity Editor fails to build a project after moving a native plugin DLL f...

Deployment Management

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Oct 09, 2018

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Version/s: 2018.2.0a1, 2018.3.0b4

Steps to reproduce: 1. Open user's project 2. Move Assets/FolderA/FooBar.dll into Assets/FolderB 3. Build the project Expected resu... Read more

3
votes
Fixed

[Test Runner][iOS] Exception: Device ID Not Specified when trying to run...

Deployment Management

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Aug 18, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Click Window->Test Runner 3. In Test Runner Window, select PlayMode tab 4. Click... Read more

2
votes
Won't Fix

"...ALLOC_TEMP_THREAD has unfreed allocations" error when selecting plat...

Deployment Management

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Jul 26, 2017

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Version/s: 2017.1.0x2

Reproduction steps: 1. Open the attached project. 2. Clear the Console. 3. Go to File > Build Settings. 4. Select any platform. - E... Read more

2
votes
Fixed

Launching Unity in batchmode with a specified buildTarget does not chang...

Deployment Management

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Aug 03, 2017

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Version/s: 5.6.3f1

1. Download & open the attached project 2. Observe that: * Current Build Target is Android * VR Support is disabled on Android Build... Read more

0
votes
Won't Fix

Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...

Deployment Management

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Aug 05, 2017

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Version/s: 5.6.3f1

Reproduction steps: 1. Open "Tests_UnityProj.zip" 2. "Test" -> "BuildPipelineTest" * 3. See that outside the project folder a Build... Read more

0
votes
By Design

UI "Fullscreen" checkbox becomes unresponsive after being used twice

Deployment Management

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Aug 07, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "FullscreenBug.zip" project 2. Build and launch Application 3. Click the "Fullscreen" Checkbox (Notice ... Read more

3
votes
Won't Fix

Migrating project from Mac to Windows disallow switching from Android to...

Deployment Management

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Aug 10, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Create new project on Mac 2. Change Build Setting to Android 3. Open the same project on Windows 4. Try to chan... Read more

0
votes
Won't Fix

Build location selection window has different titles on x86/s86_64

Deployment Management

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Aug 14, 2017

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Version/s: 2017.3.0a4

Reproduction steps: 1. Create/Open a Unity project 2. Go to build settings 3. Set target platform to PC, Mac & Linux Standalone 4. C... Read more

0
votes
Fixed

[Deployment Management] Unable to assign Logos Sprite from asset selecto...

Deployment Management

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Oct 23, 2020

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Version/s: 2021.1.0a1, 2021.1.0a2

-Unable to assign Logo Sprite from asset selector window in Splash Image. -Workaround: Drag & drop the sprite to assign Logo sprite.... Read more

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