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'Could not extract GUID in file projectsettings/projectsettings.asset at...
To reproduce:1. Open repro project (link in edit)2. Build and run 'stage 1 mechanical' scene3. Set inspector's mode to 'debug' and r... Read more
Unity Editor fails to build a project after moving a native plugin DLL f...
Steps to reproduce:1. Open user's project2. Move Assets/FolderA/FooBar.dll into Assets/FolderB3. Build the project Expected result: ... Read more
[Test Runner][iOS] Exception: Device ID Not Specified when trying to run...
Steps to reproduce:1. Open the attached project2. Click Window->Test Runner3. In Test Runner Window, select PlayMode tab4. Click ... Read more
"...ALLOC_TEMP_THREAD has unfreed allocations" error when selecting plat...
Reproduction steps:1. Open the attached project.2. Clear the Console.3. Go to File > Build Settings.4. Select any platform.- Erro... Read more
Launching Unity in batchmode with a specified buildTarget does not chang...
1. Download & open the attached project2. Observe that: Current Build Target is Android VR Support is disabled on Android Build ... Read more
Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...
Reproduction steps: 1. Open "Tests_UnityProj.zip"2. "Test" -> "BuildPipelineTest" *3. See that outside the project folder a Build... Read more
UI "Fullscreen" checkbox becomes unresponsive after being used twice
Reproduction steps: 1. Open "FullscreenBug.zip" project2. Build and launch Application3. Click the "Fullscreen" Checkbox (Notice tha... Read more
Migrating project from Mac to Windows disallow switching from Android to...
How to reproduce:1. Create new project on Mac2. Change Build Setting to Android3. Open the same project on Windows4. Try to change B... Read more
Build location selection window has different titles on x86/s86_64
Reproduction steps:1. Create/Open a Unity project2. Go to build settings3. Set target platform to PC, Mac & Linux Standalone4. C... Read more
Editor crashes with CachedWriter::Write when building project with missi...
How to reproduce:1. Download and open "SceneBuilder" project2. Build & Run project3. Click "Yes" button in Missing Project ID po... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject