Search Issue Tracker

1
votes
Not Reproducible

'Could not extract GUID in file projectsettings/projectsettings.asset at...

Deployment Management

-

Jul 19, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Open repro project (link in edit) 2. Build and run 'stage 1 mechanical' scene 3. Set inspector's mode to 'debug' an... Read more

0
votes
Fixed

Unity Editor fails to build a project after moving a native plugin DLL f...

Deployment Management

-

Oct 09, 2018

-

Version/s: 2018.2.0a1, 2018.3.0b4

Steps to reproduce: 1. Open user's project 2. Move Assets/FolderA/FooBar.dll into Assets/FolderB 3. Build the project Expected resu... Read more

3
votes
Fixed

[Test Runner][iOS] Exception: Device ID Not Specified when trying to run...

Deployment Management

-

Aug 18, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Click Window->Test Runner 3. In Test Runner Window, select PlayMode tab 4. Click... Read more

2
votes
Won't Fix

"...ALLOC_TEMP_THREAD has unfreed allocations" error when selecting plat...

Deployment Management

-

Jul 26, 2017

-

Version/s: 2017.1.0x2

Reproduction steps: 1. Open the attached project. 2. Clear the Console. 3. Go to File > Build Settings. 4. Select any platform. - E... Read more

2
votes
Fixed

Launching Unity in batchmode with a specified buildTarget does not chang...

Deployment Management

-

Aug 03, 2017

-

Version/s: 5.6.3f1

1. Download & open the attached project 2. Observe that: * Current Build Target is Android * VR Support is disabled on Android Build... Read more

0
votes
Won't Fix

Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...

Deployment Management

-

Aug 05, 2017

-

Version/s: 5.6.3f1

Reproduction steps: 1. Open "Tests_UnityProj.zip" 2. "Test" -> "BuildPipelineTest" * 3. See that outside the project folder a Build... Read more

0
votes
By Design

UI "Fullscreen" checkbox becomes unresponsive after being used twice

Deployment Management

-

Aug 07, 2017

-

Version/s: 2017.1.0f3

Reproduction steps: 1. Open "FullscreenBug.zip" project 2. Build and launch Application 3. Click the "Fullscreen" Checkbox (Notice ... Read more

3
votes
Won't Fix

Migrating project from Mac to Windows disallow switching from Android to...

Deployment Management

-

Aug 10, 2017

-

Version/s: 2017.1.0f3

How to reproduce: 1. Create new project on Mac 2. Change Build Setting to Android 3. Open the same project on Windows 4. Try to chan... Read more

0
votes
Won't Fix

Build location selection window has different titles on x86/s86_64

Deployment Management

-

Aug 14, 2017

-

Version/s: 2017.3.0a4

Reproduction steps: 1. Create/Open a Unity project 2. Go to build settings 3. Set target platform to PC, Mac & Linux Standalone 4. C... Read more

0
votes
Fixed

Editor crashes with CachedWriter::Write when building project with missi...

Deployment Management

-

Sep 17, 2018

-

Version/s: 2018.2.8f1

How to reproduce: 1. Download and open "SceneBuilder" project 2. Build & Run project 3. Click "Yes" button in Missing Project ID pop... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.