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2
votes
Fixed

[Windows] Calling Camera.Render() in headless mode (-batchmode) causes t...

Deployment Management

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May 19, 2017

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Version/s: 2017.1.0b5

Repro steps: 1. Open provided project 2. Click on "File" -> "Build Settings" -> "Build" 3. Create a shortcut of the just built .exe... Read more

2
votes
Duplicate

Running editor in batchmode with -logFile parameter and no address does ...

Deployment Management

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Apr 21, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download and extract the project attached 2. Open Command Prompt 3. Run Unity.exe with these command line arg... Read more

0
votes
Fixed

After errors correction in the script, the button to download Android mo...

Deployment Management

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Apr 23, 2017

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Version/s: 5.6.0b4

Reproduction steps: 1. Open the attached project; 2. Delete 5 and 7 lines in the script "SinnesterSpawnPattern.cs"; 3. Build the pro... Read more

0
votes
Won't Fix

Editor unloads scene and doesn't throw error when building for standalon...

Deployment Management

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Apr 25, 2017

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Version/s: 5.6.0b7

Steps to reproduce: 1. Create a new project 2. Build for standalone 3. Open build 4. Try building another time while the build is ru... Read more

0
votes
Fixed

Build location window is named as Facebook instead of Standalone on OSX ...

Deployment Management

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Apr 26, 2017

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Version/s: 5.5.2p1

To reproduce: 1. Create empty project 2. Build for Windows x86_64 Expected: Build location window will be named as Standalone Actu... Read more

0
votes
Fixed

Symbols are not escaped correctly or not escaped at all when using -edit...

Deployment Management

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Mar 17, 2017

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Version/s: 5.5.2p2

According to https://confluence.jetbrains.com/display/TCD10/Build+Script+Interaction+with+TeamCity#BuildScriptInteractionwithTeamCit... Read more

0
votes
Duplicate

Windows Editor crashes on building when Custom texture is set as Project...

Deployment Management

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Oct 01, 2019

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Version/s: 2020.1.0a4

To reproduce: 1. Open attached project; 2. Make sure custom texture (you can use the texture added in the project (icon.png) or imp... Read more

1
votes
Won't Fix

When Saving a build, if the name of the build file matches a folder - th...

Deployment Management

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Jan 22, 2018

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Version/s: 2018.1.0b4

Steps to reproduce: 1. Open build settings on any platform 2. Click Build 3. As the filename for your build write in the name of a f... Read more

0
votes
Duplicate

[OS] Standalone build, cannot configure inputs on resolution dialog

Deployment Management

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May 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Build a new project 2. Run the game 3. Select input tab 4. Double click on any entry to change it Expected R... Read more

0
votes
Duplicate

Build path is set to other project's directory instead of current one wh...

Deployment Management

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May 13, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Create new Unity project. 2. Go to build settings. 3. Press Build. 4. Notice that build directory is set to other ... Read more

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