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0
votes
Not Reproducible

The Unity stand-alone player is ignoring 'Default is Native resolution" ...

Deployment Management

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Jan 05, 2014

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Version/s: 4.3.2f1

To reproduce: 1. Build any project with Default is Native resolution setting and Display Resolution Dialog disabled. 2. Run the buil... Read more

0
votes
Duplicate

"Script Define Symbols" value gets reverted to its previous value when l...

Deployment Management

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Jan 06, 2014

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Version/s: 4.5.0a3

== *Note : This behavior is no longer reproducible in 5.6b4. Please see the subcases for instances where this bug still reproduces. ... Read more

0
votes
Fixed

Standalone build launched in windowed mode appeared to be just black

Deployment Management

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Dec 30, 2013

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Version/s: 4.3.2f1

To reproduce: 1. Open the project attached 2. Make a build for windows 3. Play the build in windowed mode, with the Antialiasing on,... Read more

0
votes
By Design

custom cursor doesn't apear in a built project

Deployment Management

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Jan 20, 2014

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Version/s: 4.3.2f1

To reproduce: 1. Open attached project 2. Build and run Expected result: The cursor appears Actual result: There's no cursor Read more

0
votes
Fixed

Project fails at AOT cross compile for iOS on Windows when "Script Debug...

Deployment Management

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Jan 16, 2014

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Version/s: 4.3.2f1

Workaround: disable "Script Debugging" in build settings window. Open attached project: 1. Open attached project 2. Go to Build Set... Read more

0
votes
Fixed

GUI functions cause crash on 64 bit standalone build

Deployment Management

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Jan 21, 2014

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Version/s: 4.5.0a5

To reproduce: 1. Open attached project 2. Build&run a 64 bit Windows standalone that includes "scene" 3. When you run it - instant c... Read more

0
votes
Not Reproducible

Assert is printed after Build and Run step is completed

Deployment Management

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Jan 27, 2014

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Version/s: 4.6.0b1

Make a Build and Run of a Webplayer with any project (even completely empty one). As soon as that is finsihed you will get this asse... Read more

0
votes
Fixed

Cancelling the texture conversion while building does not stop the build

Deployment Management

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Jan 30, 2014

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Version/s: 4.5.0b1

To reproduce: 1. Open up angry bots 2. Set the build target to Android. Let it convert 3. Select PC, Mac and Linux standalone and pr... Read more

0
votes
Won't Fix

Text on Web Player Settings, Resolution and Presentation, are cut off

Deployment Management

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Jan 30, 2014

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Version/s: 4.5.0b1

Text on Web Player Settings, Resolution and Presentation, are cut off. Please see attached screen shot for details Webplayer suppor... Read more

0
votes
Fixed

Application.persistentDataPath is not correct for OSX

Deployment Management

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Feb 05, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Create a new project 2. Create a new script 3. Add Debug.Log(Application.persistentDataPath); to the Start() functi... Read more

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