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Folder hierarchy not shown in Visual Studio Solution Explorer when a pac...
How to reproduce:1. Open the attached project's "case_13427170-Project.zip"2. In the Project Window, open any of the Scripts (to ope... Read more
[Editor] Changing properties of multiple presets of "Tags & Layers" refl...
When multiple preset files of "Tags & Layers" are created and then tags or layers are added in every preset file then all the ta... Read more
ENABLE_VSTU define is missing
Reproduction steps:1. Have Visual Studio 2019 and its "Visual Studio Unity Tools" plugin installed2. Open attached project "ProjectF... Read more
ProjectFilesGenerator.ProjectFileGeneration event isn't raised
Reproduction steps:1. Have Visual Studio 2019 and its "Visual Studio Unity Tools" plugin installed2. Open attached project "ProjectF... Read more
Unnecessary initialize call
Select items in preferences causes initialize to be called on selected code editor. This happens, because Preferences window will sa... Read more
Intellisense is unable to find anything inside the Plugins folder withou...
How to reproduce:1. Open attached project "Case_1308758_intellisense.zip"2. Open the "test.cs" script Expected result: No errors on ... Read more
Editor freezes when IDE debugger hits a breapoint in a method with MenuI...
WARNING:Make sure the Task Manager is closed before reproducing this issue! You will not be able to open any applications that are a... Read more
[OSX] Symbol definitions are not detected (greyed out) in code editor wh...
How to reproduce:1. Open the attached project2. In the Project Window, navigate to Packages->Example Package->Scripts3. Open t... Read more
Rider freezes when trying to open a specific C# project
How to reproduce:1. Open the attached project2. Open the C# project (Assets->Open C# Project)3. Wait for Rider to load Expected r... Read more
Visual Studio shows multiple instances of Unity
Steps to reproduce:1. Download and open the user's project "MultipleDebuggers.zip"2. Make sure only one instance of Unity Editor is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used