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Package XML documentation isn't shown when using external packages
Repro steps: 1. Open user attached project 2. In the Project window, open "HeroRewardDisplay.cs" in the "QuestRewardList" folder 3. ... Read more
[macOS] '$(Line)' External Script Editor Argument is passed as a filenam...
How to reproduce: 1. Install MacVim 2. Create a new Unity project 3. Set MacVim as the External Script Editor 4. Set the Args to "$(... Read more
Double clicking error in the Console does not open script in code editor...
How to reproduce: 1. Download and extract user's "DebugConsoleOpenWith.zip" and "LocalPackage.zip" attachments 2. Delete prefix "cas... Read more
[Scripting] Changes in the Script using Visual Studio 2019, are reflecte...
When Auto Refresh is unchecked, the changes from a script are not updated in the editor unless it is refreshed. This works with Visu... Read more
[Mac] Pop-up warning window stating "The document "X" could not be opene...
How to reproduce: 1. Create and open a new project 2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window) 3. ... Read more
Editor crashes when expanding object properties in the Code Editor while...
Reproduction steps: 1. Open the project from a GDrive link 2. Open Scenes/TestScene 3. Open Scripts/Test_Script 4. Add a Breakpoint ... Read more
[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...
All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro: 1. ... Read more
[Preset] Unable to uncheck/check Volumetric Setup property in TextmeshPr...
Unable to uncheck/check Volumetric Setup property in TextmeshPro preset asset. NullReferenceException error is thrown on clicking on... Read more
[macOS] An exception catchpoint can't be created when catching non-Syste...
How to reproduce: 1. Open the user attached project 2. Open the 'Test' script in Visual Studio 3. Attach the debugger to Unity 4. In... Read more
Unity project names are missing in Visual Studio 2017 when attaching wit...
Steps to reproduce: 1. Download and open attached Unity project 2. Create a new Unity project and open it aswell 3. Using "Visual St... Read more
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