Search Issue Tracker
[Editor] NullReferenceException thrown on changing the "Asset Serializat...
On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more
Silent crash on assertion when debugging a generic delegate with an alia...
Reproduction steps: 1. Open the attached project "case_1238212" 2. Load the "SampleScene" 3. Open the "Test.cs" script using Visual ... Read more
[MacOS] New VisualStudio instance is started each time script is opened ...
To repro: 1. Run Unity on Mac. 2. Add script to project. 3. Doubleclick on script in Project window. Result: 2 VS are started. ... Read more
MonoBehaviour methods are not recognized in Visual Studio 15.5.4 because...
Reproduction steps: 1. Open Unity and create new project 2. Create new C# script 3. Open and edit C# script and close it 4. Enable P... Read more
Visual Studio Code "hangs" on debugging
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "scene1" scene 3. Open "MettaurAI" script with Visual Studio Code 4.... Read more
Visual Studio Code can't start debug, because "Multiple targets ... runn...
Reproduction steps: 1. Create a New Project 2. Create a Script and open it with Visual Studio Code 3. Try to debug Expected Result... Read more
[VSCode] UnityAnalyticsModule reference not added to csproj in 2017.3
Steps to reproduce: 1. Open QA attached project 2. Open test.cs in VSCode 3. Notice that in 'Problems' tab it says 'The type 'Analyt... Read more
Visual Studio doesn't autocomplete when pressing [ or ]
To reproduce: 1. In a new project, open any script with Visual Studio 2017 2. Create a class field float[] array; 3. Try writing "a... Read more
Local and Embedded packages are untoggled first time using the editor.
Steps to reproduce Ensure EditorPrefs are cleared. https://docs.unity3d.com/ScriptReference/EditorPrefs.DeleteAll.html or specifica... Read more
Workspace settings are not saved when using Visual Studio Code in Unity
1. Create a new project 2. Go to Edit -> Preferences -> External Tools and change "External Script Editor" to "Visual Studio Code" 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window