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MonoDevelop debugger doesn't work when using Analytics package
Reproduction steps: 1. Open "StandardEvents Test.zip" project2. Open "Track" script in MonoDevelop3. Press "F5" Expected Result: Deb... Read more
Unity project is not compatible with Visual Studio 2015 after IDE switch
How to reproduce:1. Open user-submitted project (New Unity Project (3).zip)2. Switch IDE setting from Visual Studio 2017 to Visual S... Read more
Workspace settings are not saved when using Visual Studio Code in Unity
1. Create a new project2. Go to Edit -> Preferences -> External Tools and change "External Script Editor" to "Visual Studio Co... Read more
Single stepping on a throw statement does not stop at the catch statement
How to reproduce:1. Open the attached "ThrowStep.zip" project2. Open the "testscript.cs" and set a breakpoint on line3. Attach the I... Read more
Visual Studio Express does not open project solution and is not attached...
How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more
[VSCode]During debugging Unity Editor receives StackOverflow/ThreadAbort...
How to reproduce:1. Open attached project "DebugRepro.zip" and scene "TestDebugger"2. Make sure that Edit -> Preferences -> Ex... Read more
Silent crash on assertion when debugging a generic delegate with an alia...
Reproduction steps:1. Open the attached project "case_1238212"2. Load the "SampleScene"3. Open the "Test.cs" script using Visual Stu... Read more
[macOS] '$(Line)' External Script Editor Argument is passed as a filenam...
How to reproduce:1. Install MacVim2. Create a new Unity project3. Set MacVim as the External Script Editor4. Set the Args to "$(File... Read more
[macOS] An exception catchpoint can't be created when catching non-Syste...
How to reproduce:1. Open the user attached project2. Open the 'Test' script in Visual Studio3. Attach the debugger to Unity4. In the... Read more
Unity project names are missing in Visual Studio 2017 when attaching wit...
Steps to reproduce:1. Download and open attached Unity project2. Create a new Unity project and open it aswell3. Using "Visual Studi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selected Camera sublayer blends with highlight color in Graphics Compositor window when Editor theme is set to Light
- Scene view/Status bar is flickering when hovering mouse on BaseLayer if Camera Layer is above BaseLayer in Graphics Compositor window
- Performance degrades when Vsync is enabled on computers with Radeon GPUs and monitors with refresh rates above 60Hz
- Serialized UnityEvent data is lost when array elements are reordered and applied to prefab via "Modified Component" menu
- Crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks