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Object inside Canvas gets rendered even if it is assigned to a Layer tha...
To reproduce:1. Open attached Unity project "CanvasTest2.zip"2. Open scene "scene1"3. Go into Play Mode Expected result: Image shoul... Read more
RenderTexture get mirrored across X-Axis when using Camera with "Don't C...
Steps to reproduce:1. Open user-supplied project ("RenderTextureMirrorTest.zip")2. Open Scene "SampleScene"3. In Project window, cha... Read more
Error when enabling and disabling portals
Steps to reproduce : - open the project- open Tools > Store > PortalGridSpawn- set a grid of 20x20 and compute the OC- select ... Read more
Setting Camera.targetTexture to null makes its target object invisible
To reproduce:1. Open attached Unity project "RTReplace.zip"2. Open "0" scene3. In the Hierarchy, navigate to Canvas --> RawImage4... Read more
Default Camera game object uses deprecated 'GUI Layer' component
1. What happenedGUI Layer component looks like became deprecated as of 2017.2, but our default Camera uses it. 2. How we can reprodu... Read more
Camera.SetReplacementShader renders objects affected by projectors even ...
Steps to reproduce:1. Download and open the attached project2. Open scene "Main"3. Hit play4. Look at the Game viewComparison pictur... Read more
[Rendering] Reset functionality is not working for Occulusion Portal
Reset functionality is not working for Occulusion Portal Steps to Reproduce: 1. Create a new project2. Hierarchy > right-click &g... Read more
Setting Camera.targetTexture = null increases camerastack stackcount
Reproduction steps:1. Open attached project "CameraStack.zip" and scene "SampleScene"2. Enter Play Mode3. In Frame Debugger window, ... Read more
[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set...
To reproduce:1. Open editor2. Change Clear Flags to Depth Only Actual: Error is thrown in consoleExpected: Error shouldn't appear in... Read more
Tiled GPU perf. warning appears when multiple cameras with Allow MSAA ar...
To reproduce: 1. Download and open attached "bug.zip" project.2. Open "MSAA_perf_warning" scene.3. Select "Back Cam" GameObject.4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default