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0
votes
Fixed

Incorrect rendering order when Camera's Viewport Rect width is set to 1 ...

Camera

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Apr 26, 2017

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Version/s: 5.6.0p2

To reproduce: 1. Open repro project 2. Open 'test' scene 3. Change Viewport Rect width to 0.9999 in 'BottomUI camera' game object an... Read more

0
votes
Fixed

DestroyImmediate(RenderTexture) and creating and setting a new one in On...

Camera

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Apr 03, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Create a new project 2. Import the attached script "TestScript.cs" 3. Add the script to a camera 4. Enter Pla... Read more

0
votes
Fixed

When Camera.targetTexture=null in the script on at least two Cameras, Ca...

Camera

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project; 3. Open the scene "main"; 3. Enter Play mode; 4. Press "Space" key; Actual resul... Read more

1
votes
Fixed

Camera Depth is ignored with 3+ cameras and one with different viewport

Camera

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Apr 01, 2017

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Version/s: 5.6.0f3

Repro steps: 1. Open attached projects "incorrect_camera_ordering" scene 2. Change "middle_camera_green" view port to (0.3;0;1;1) 4... Read more

0
votes
Fixed

Deferred camera throws an error with RenderTextures if the viewport is n...

Camera

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Notice the "Dimensions of color surface does not match dimensio... Read more

0
votes
Fixed

Deferred rendering on a camera, causes mirrored image to appear, when "C...

Camera

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Create new project. 2. Create new "Plane" in the scene at (0,0,0). 3. Select Camera, and set it's "Clear flags" to ... Read more

0
votes
Won't Fix

[Graphics-General] OcclusionCullingData asset does not create in the Pro...

Camera

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Apr 16, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled). -The untitled scene is not se... Read more

0
votes
By Design

Setting Camera.targetTexture to null makes its target object invisible

Camera

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Sep 18, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open attached Unity project "RTReplace.zip" 2. Open "0" scene 3. In the Hierarchy, navigate to Canvas --> RawImage ... Read more

0
votes
Fixed

typeinfo for EditorExtension crash when destroying RenderTexture using D...

Camera

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Apr 23, 2017

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Version/s: 5.6.0f2

To reproduce: 1. Open attached Unity project "SpriteLightKit-master" 2. Click on SpriteLightKitDemo in Assets folder 3. Click on Eit... Read more

1
votes
Fixed

Secondary Cameras with RenderTextures do not render Lighting

Camera

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Apr 20, 2017

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Version/s: 5.6.0f3

If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more

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