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Camera background colour is blended onto the texture on ScreenCapture.Ca...
How to reproduce: 1. Open the user-submitted Project 2. Enter Play mode 3. Hit space and observe the Game View Expected result: The... Read more
GameObject is not culled and can be seen in the Frame Debugger when Came...
How to reproduce: 1. Open the attached project's Scene labeled "CullingTest2" 2. Open the Frame Debugger (Window->Analysis->Frame De... Read more
When Camera.targetTexture=null in the script on at least two Cameras, Ca...
Reproduction steps: 1. Open the attached project; 3. Open the scene "main"; 3. Enter Play mode; 4. Press "Space" key; Actual resul... Read more
Game View flickers when assigning a RenderTexture to the Camera
Reproduction steps: 1. Open the attached project; 2. Open the main.unity scene and run it; 3. Select the Main Camera object in the H... Read more
Shaders become unlit when RenderTexture Anti-aliasing is active and Came...
When using a RenderTexture with Anti-Aliasing turned on, the object shaders become unaffected by lights if the MainCamera Rendering ... Read more
HDR materials are not being applied to the GameObjects when entering Pla...
To reproduce: 1. Open attached project; 2. Run scene "m"; 3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.... Read more
OnPostRender executes at the wrong time ignoring Camera depth if Viewpor...
When using a multiple camera set-up to render individual parts of the scene, using OnPostRender will run scripts at the wrong time i... Read more
[Occlusion Culling] Camera invisible objects aren't culled in certain sc...
Reproduction steps: 1. Open the attached project ("OcclusionIssues.zip") 2. Open "Occlusion" scene 3. Open Occlusion window (Window-... Read more
RenderTexture get mirrored across X-Axis when using Camera with "Don't C...
Steps to reproduce: 1. Open user-supplied project ("RenderTextureMirrorTest.zip") 2. Open Scene "SampleScene" 3. In Project window, ... Read more
Crash in CameraStackRenderingState::ReleaseResources when zooming in
Reproduction steps: 1. Create new project 2. Open scene view 3. Enable 2D mode 4. Zoom in with a mouse wheel (might take a while) ... Read more
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