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0
votes
Fixed

[LOD] nextNode.rendererData.m_RendererType==kRendererMesh assert in 5.4

Camera

-

Jul 29, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project "818781V2.zip" 2. Open the only scene in it and enter play mode 3. Notice assert being... Read more

0
votes
By Design

Render Texture with an alpha channel causes visible text or image become...

Camera

-

Aug 22, 2016

-

Version/s: 5.4.0f3

Repro steps: 1. Open "UnityArtifactsTest.zip" project 2. Load "TestScene" scene 3. Enter playmode 4. Observe that white box which is... Read more

0
votes
Duplicate

Square-shaped objects cast round-shaped shadows when Lens Shift Camera s...

Camera

-

Nov 26, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" scene 3. Select "Main Camera" in the Hierarchy window 4. In ... Read more

0
votes
Fixed

Maya "Look at camera" rotation interpreted on a different axis

Camera

-

Jun 22, 2017

-

Version/s: 2017.1.0b9

Repro steps: 1. Open "MinimalReproProject.zip" project 2. Drag "Cam_21mm_mayaLook" to the Hierarchy window/Scene window Expected r... Read more

2
votes
By Design

[LOD] LOD rendered are active after disabling LOD group in Play mode

Camera

-

Mar 01, 2017

-

Version/s: 5.5.1f1

To reproduce: 1. Open attached project; 2. Open LODBugTest scene; 3. Enter Play mode; 4. Press Enable/ Disable LOD button. Expected... Read more

0
votes
By Design

Camera.main.WorldToScreenPoint() returns negative Y value when changing ...

Camera

-

Sep 13, 2016

-

Version/s: 5.4.0p4

To reproduce: 1. Open attached project 2. Open the Test scene. 3. Change the position(z value) of gameobject "Main Camera" 4. Not... Read more

0
votes
Fixed

Crash on RenderTexture::DiscardContents when loading reflection probes

Camera

-

Sep 16, 2016

-

Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Open the scene "start" 3. Press play Unity should now crash Reproduced on: 5.2.4f1, 5.3.6... Read more

6
votes
By Design

Scaling camera view which was created by using "Handles.DrawCamera" resc...

Camera

-

Sep 13, 2016

-

Version/s: 5.3.5p7

When using Handles.DrawCamera to draw camera view on another window, rescaling that window results in a Game view camera scale chang... Read more

0
votes
By Design

When scaling camera view which was created by using "Handles.DrawCamera"...

Camera

-

Sep 22, 2016

-

Version/s: 5.5.0b4

Steps to reproduce: 1. Open attached project 2. Go to Window -> Test Window 3. Start play mode 4. Select "Main Camera" gameObject in... Read more

0
votes
Fixed

Cinemachine Collider creates an empty object at the scene origin which c...

Camera

-

Jun 27, 2018

-

Version/s: 2018.1.6f1

How to reproduce: 1. Open attached project "New Unity Project.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene or G... Read more

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