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RenderTexture is much darker when image is created inside the script
How to reproduce:1. Open user's attached project2. Enter Play mode3. Inspect render texture located in game view bottom right corner... Read more
Cinemachine Virtual camera behaves differnetly in Play Mode
I use a virtual camera to look at and follow my character while she runs in the scene.The actual running is controlled by timeline.I... Read more
Post process Bloom effect disappears and albedo color is ignored after c...
How to reproduce:1. Open attached Unity project "Learning_SceneTransition_002"2. In Project window select Assets --> Materials --... Read more
"Depth|ShadowMap RenderTexture requested without a depth buffer" even th...
To reproduce: 1. Open the attached project (WeatherMaker.zip)2. Open the DemoSceneWater scene3. Enter Play mode4. Observe the warnin... Read more
RenderTexture get mirrored across X-Axis when using Camera with "Don't C...
Steps to reproduce:1. Open user-supplied project ("RenderTextureMirrorTest.zip")2. Open Scene "SampleScene"3. In Project window, cha... Read more
Cinemachine Collider creates an empty object at the scene origin which c...
How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game ... Read more
Crash at RendererScene::SceneAfterCullingOutputReady when entering playm...
Crash happens when Draw3DAuto() function is called for the VectorLine which is set to Visibility.Static in the VectorManager. Steps ... Read more
[Graphics-General] OcclusionCullingData asset does not create in the Pro...
-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled).-The untitled scene is not sea... Read more
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