Search Issue Tracker

0
votes
Won't Fix

Game View flickers when assigning a RenderTexture to the Camera

Camera

-

Mar 16, 2017

-

Version/s: 5.6.0b11

Reproduction steps: 1. Open the attached project; 2. Open the main.unity scene and run it; 3. Select the Main Camera object in the H... Read more

2
votes
By Design

[LOD] LOD rendered are active after disabling LOD group in Play mode

Camera

-

Mar 01, 2017

-

Version/s: 5.5.1f1

To reproduce: 1. Open attached project; 2. Open LODBugTest scene; 3. Enter Play mode; 4. Press Enable/ Disable LOD button. Expected... Read more

0
votes
Fixed

Camera DepthNormals Z-Buffer Precision Errors, need to use 24bpp Z buffer

Camera

-

Jun 11, 2016

-

Version/s: 5.3.5f1

When using forward rendering, camera DepthNormals texture seems to be rendered with a 16 bit depth buffer. Which is not enough preci... Read more

0
votes
Fixed

[LOD] LODGroup levels shows different values between Inspector and Scene

Camera

-

May 24, 2016

-

Version/s: 5.4.0b18

Steps to reproduce: 1) Download and open attached project "LODtest" in Unity. 2) In hierarchy, click on "American_Elm_Desktop" or "... Read more

10
votes
Fixed

[Standalone] Camera doesn't render to second monitor when set by script ...

Camera

-

May 20, 2016

-

Version/s: 5.4.0b17

Steps to reproduce: 1) open user attached project 2) open project named "Mobile_Map_Test" 3) play in editor and see expected behavio... Read more

0
votes
Duplicate

Shadows disappear with custom projection matrix on camera

Camera

-

May 25, 2016

-

Version/s: 5.4.0b16

Reproduction Steps: 1. Open User's project 2. Run "test" scene 3. Notice difference between normal and custom projections every seco... Read more

0
votes
By Design

Two Cameras with identical Viewport Rects create Six Draw Calls instead ...

Camera

-

Jun 05, 2019

-

Version/s: 2017.4.0f1, 2017.4.29f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity 2. Open "TestScene" scene 3. En... Read more

0
votes
By Design

Setting Camera.targetTexture to null makes its target object invisible

Camera

-

Sep 18, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Open attached Unity project "RTReplace.zip" 2. Open "0" scene 3. In the Hierarchy, navigate to Canvas --> RawImage ... Read more

0
votes
By Design

RenderTexture does not render to Camera when using custom SRP and Builti...

Camera

-

Aug 14, 2018

-

Version/s: 2018.2.1f1

How to reproduce: 1. Open my attached project ("RenText.zip") 2. In Hierarchy window, select Main Camera 3. Observe Scene view Expe... Read more

0
votes
Fixed

Adding Post Processing profile to a Camera destroys shading

Camera

-

Jul 31, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Open attached Unity project "Shaderkasten 2017.1.0f3.zip" 2. Open Scenes --> WaterScene 3. Go into Play mode and o... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.