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Free look camera jiterring when objects are far from origin
repro steps: 1. Open user attached project 2. Play JitteBug.unity scene 3. Move mouse around gameview -Notice that gameobjec... Read more
[ImageFx][5.4] Instancing a Camera at runtime with a disabled image effe...
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Run the scene 4. In console, notice "self->GetEnabled()" erro... Read more
[Forward] Texture UV Flips in Game View when Forward rendering is on
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 4. Make sure game view window is visible 3. Open Player settings ... Read more
[OcclusionCulling]Occlusion culling culls visible objects
To reproduce: 1. Open project. 2. Open the scene "CullingBugScene" 3. Rebuild occlusion culling 4. Play the scene Notice that visibl... Read more
[SSR] Rays aren't blocked by meshes with Suppress Backwards Rays off
Steps to reproduce 1. Import SSRBackfacing.Unitypackage 2. Open 'UFPS_SkyCity.unity" 3. navigate to the spinning capsules/ovoid 4. A... Read more
Crash on DoRenderLoop if Scene View is open when opening Occlusion window
How to reproduce: 1. Open the attached project 2. Open the "FirstScene.unity" scene 3. Open the Occlusion window 4. Make sure both S... Read more
Unity crashes with Fatal error "GetManagerFromContext:pointer to object....
1. Create a new Unity project 2. Create empty GameObject and add a LOD Group component to it 3. Remove LOD Group component Expected... Read more
Camera doesn't render lights correctly when rendering to a Texture
To reproduce: 1. Open attached project; 2. Open "TestScene"; 3. Compare Game view and the view in "Offset Camera RenderTexture". Ex... Read more
Artifacts in Camera Preview when using Defered rendering and "Depth only...
Reproduction steps: 1. Open the project 2. Open "TestScene" scene. 3. Setup Editor and Game window to be side by side. 4. Select "Ma... Read more
[Camera][VR]When near clipping plane is set to "0.01" camera does not re...
Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. Press play button in the Editor. 4. Select game object ... Read more
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