Search Issue Tracker
[Projector] Projectors renders twice per affected object if there is any...
To reproduced:1.Create new project, import attached "repro" package.2.Open and play "repro" scene, notice projected blue box on plan... Read more
[XR][Stereo360] Camera.stereoSeparation has no effect when used in a Sta...
To reproduce:1. Open the user's attached project ("project.zip") using the EnvIronman VM (more information in Edit).2. Press Play an... Read more
Lights do not render correctly on RenderTexture between camera rect valu...
Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps:1. Open the attached project2. Select "GameObject (1)" in the hierarchy3. Uncheck the "open" property under Occlu... Read more
Camera.SetReplacementShader renders objects affected by projectors even ...
Steps to reproduce:1. Download and open the attached project2. Open scene "Main"3. Hit play4. Look at the Game viewComparison pictur... Read more
Shaders become unlit when RenderTexture Anti-aliasing is active and Came...
When using a RenderTexture with Anti-Aliasing turned on, the object shaders become unaffected by lights if the MainCamera Rendering ... Read more
RenderToCubemap memory leak
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Open profiler or task manager4. Run scene and notice how memory ... Read more
Crash playing scene, new in 5.3, OVR_GetRenderPose in callstack, Mac
To reproduce:1. Open attached project2. Play "LookInputSample" scene3. Editor crashes Read more
Camera background colour is blended onto the texture on ScreenCapture.Ca...
How to reproduce:1. Open the user-submitted Project2. Enter Play mode3. Hit space and observe the Game View Expected result: The vie... Read more
Object inside Canvas gets rendered even if it is assigned to a Layer tha...
To reproduce:1. Open attached Unity project "CanvasTest2.zip"2. Open scene "scene1"3. Go into Play Mode Expected result: Image shoul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title