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Unfreed allocations are reported after building a player and exiting Pla...
How to reproduce: 1. Create a new Unity project 2. Build the project 3. Return to the Editor and enter Play Mode 4. Double-click the... Read more
[WebGL] WebAssembly export fails while converting asm.js to WebAssembly
Reproduction steps: 1. Open the attached project 2. Build to WebGL (make sure that it's not a development build) Result: asm2wasm.e... Read more
Models are invisible in Unity player when using import options "Keep Qua...
How to reproduce: 1. Open attached project "repro_1179051" 2. Build and run the project Expected result: model is visible in the Un... Read more
Empty folder that was selected for Build is deleted if build fails
How to reproduce: 1. Open the attached "repro.zip" project 2. In Build settings, switch Target Platform is set to "UWP" 3. Click the... Read more
Unity freezes on an Easy Save plugin script when project is being built
To reproduce: 1. Open user's attached project ("Ridunkulous2019") 2. CTRL +B to Build the project - Editor freezes Reproduced with:... Read more
[BuildFolder] Building app using duplicate project picks original projec...
How to reproduce: 1. Create a new project 2. Build SampleScene 3. Close project 4. Right click on project folder and Compress it 5.... Read more
ApplicationIdentifier not used when building the first time via script f...
Steps to reproduce: 1. Download the attached project 2. Build from command line with the following arguments: <path to editor> -quit... Read more
[Desktops][Standalone] Error in the Console during the building process.
"Invalid Cached Offset" error repeats about 2-200 times during the standalone building process. However, it does not interfere the ... Read more
Unity tried to build ARM64 build when Mono is selected
Steps to reproduce: 1. Open the user's attached project "MonoBug.zip" 2. Switch to Android 3. Built the project Expected results: U... Read more
Awake is called in a different order when IProcessSceneWithReport.OnProc...
How to reproduce: 1. Open the attached project's Scene labeled "OnProcessSceneTest" 2. Enter the Play Mode 3. In the Console Window,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked