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Editor crashes on "OnPreprocessShaderVariants" when building the project
Reproduction steps: 1. Open the attached project from the GDrive link 2. Press File > Build Settings 3. Press Build in the Build Set... Read more
Scriptable Build Pipeline prunes recently used cache and is causing cach...
How to reproduce: 1. Open the attached project '1395857.zip' 2. In the Menu bar click Window > General > Test Runner 3. In the Test ... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps: 1. Open the attached project "CubeTest.zip" 2. Build the Project 3. In the Build folder find and open the file "... Read more
BuildPlayerOptions.assetBundleManifestPath can not be set by using Build...
Reproduction steps: 1. Open the user attached project 2. Open Build Settings and press Build 3. Wait until the build is finished 4. ... Read more
BuildPipeline.isBuildingPlayer not set to true when building Addressables
How to reproduce: 1. Open the attached project "LegacyToolbar.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Open the Consol... Read more
Assemblies are stripped incorrectly when making a second consecutive Dev...
Reproduction steps: 1. Download and open the attached project: "strip-test.zip" 2. Make sure the Library folder in the project direc... Read more
Windows build fails when using Deltatre Magma Engine
How to reproduce: 1. Open the user attached "Minimal_repro.zip" project 2. Change the Target Platform to Windows (File -> Build Sett... Read more
DllNotFoundException error is thrown when launching dedicated server build
Reproduction steps: 1. Open the user's attached project 2. Build for dedicated server 3. Run the server executable Expected result:... Read more
The argument "-long-plt" is not present in the "tundra.log.json" log fil...
Reproduction steps: 1. Download the attached Unity project "ArgumentIssue.zip" from Google Drive (link in the edit) 2. Go to File >... Read more
"Dedicated Server support for Windows is not installed" error in Build S...
Reproduction steps: 1. Open new Unity project 2. In Build Settings window, select "Dedicated Server" Platform 3. Observe error under... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor opens when the window is closed right after launch
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes