Search Issue Tracker
PlayerBuildInterface.CompilePlayerScripts causes "dll not found" errors ...
Reproduction steps:1. Open attached project "Test_CompilePlayerScripts.zip"2. In Test Runner window, select "EditMode" and press "Ru... Read more
Stack overflow exception is thrown while building when project contains ...
Reproduction steps:1. Download and open the attached project "1315950.zip"2. Build the project Expected result: No errors are thrown... Read more
BuildPlayerOptions.assetBundleManifestPath can not be set by using Build...
Reproduction steps:1. Open the user attached project2. Open Build Settings and press Build3. Wait until the build is finished4. If a... Read more
[iOS] Batchmode abort "Timeout after 300 seconds" when building using Co...
Reproduction steps:1. Download and unzip the project that the customer attached2. On CLI execute command <Unity installation> ... Read more
[Regression] No error in console when failed to build because of Editor ...
Steps:1. Open attached project (20210406_ed.zip)2. Open BuildSettings and click Build. Select any folder to build Actual result: Bui... Read more
Editor memory usage significantly increases while building when Resource...
GBReproduction steps:1. Download and open the reproduction project from the provided link2. Open the Task Manager3. Build the projec... Read more
Build doesn't fail when BuildFailedException is thrown in the PostProces...
How to reproduce:1. Open the user's attached project2. Build the project by using the Build button in the Build Settings Expected re... Read more
IBP: Windows Mono builds don't build in Mac
-e: see title -repro:--Create new project on OSX--Create a c# script--Generate a solutions file for the project--Try building a play... Read more
Crash on SerializedFile::WriteObject while building the project
Reproduction steps:1. Open the user's attached project "Odd Levels.zip"2. Go to File > Build And Run Expected result: The project... Read more
Player crashes when build succeeds despite logging an error
Reproduction steps:1. Open user attached Project2. Build and Run Expected result: The Player runsActual result: The Player crashes R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes