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AudioSource PlayOnAwake doesn't play on the first frame
How to reproduce: 1. Open the attached project 2. Enter Play mode Actual result: In the console AudioSource.IsPlaying() booleans ar... Read more
Inverted Lowpass Filter Component behaviour between Unity versions 5.3.5...
1. Open attached Unity project "New Unity Project 02" in Unity 5.3.5p5 or an earlier version of 5.3 2. Load scene "LowpassFilterBug"... Read more
Audio Source affected by Reverb Zone even with Bypass Reverb Zones setti...
Steps to reproduce: 1. Open attached Unity Project "BypassReverbZonesBug" 2. Load Scene "Test" 3. Enter Play mode 4. Select Cube 5.... Read more
Crash in "AudioSource_CUSTOM_SetCustomCurve" When AnimationCurve is set ...
To reproduce: 1. Open attached Unity project "Crash.zip" 2. Open "crashScene" scene 3. Go into Play Mode Result: Unity crashes inst... Read more
[Regression] Audio Reverb filter ignores Decay Time property and cuts of...
Steps to reproduce: 1. Open attached project 2. Open "reverbfilter" scene 3. Select "GameObject" and disable "Clock" script 4. Press... Read more
In Audio Mixer, SFX Reverb properties are laid out illogically
(Not really a bug, just an adjustment that needs to be made) To reproduce: 1. Open a new Unity project 2. Window --> Audio Mixer 3. ... Read more
Playing from last frame of an AudioClip in Timeline throws "An invalid s...
Steps to reproduce: 1. Open the attached "InvalidSeekPosition.zip" Unity project 2. Open SampleScene 3. Open Window->Timeline 4. Sel... Read more
Video with unsupported audio codec doesn't play sound and gives no warni...
To reproduce: 1. Open attached project "audionowarning.zip" 2. Open "SampleScene.unity" scene 3. Select Canvas > Working in the hier... Read more
Microphone.Start() crashes the Editor when play a scene at FMOD::MemPool...
Steps to reproduce: 1. Open the attached project 2. Open the main scene 3. Play the scene 4. Observe the crash Actual result: Unity... Read more
Unity starts recording audio only when it loses focus and then regains it
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. Enter Play mode. 4. In Game window, select your microphon... Read more
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