Search Issue Tracker
By Design
Votes
0
Found in
5.6.1f1
Issue ID
929709
Regression
Yes
Inverted Lowpass Filter Component behaviour between Unity versions 5.3.5p5 and later versions starting at 5.3.5p6
1. Open attached Unity project "New Unity Project 02" in Unity 5.3.5p5 or an earlier version of 5.3
2. Load scene "LowpassFilterBug"
3. Observe the white noise sound having a low-pass filter applied in the beginning
4. Move towards the cube and observe the effect wear off.
5. Repeat #1 and #2 with Unity 5.3.5p6 or later
Actual result: the low-pass filter is not being applied in the beginning
Expected result: the filter's effect kicks in while away from the cube and gradually becomes lesser whilst approaching it
Reproducible with: 5.3.5p6, 5.3.6f1, 5.6.1f1, 2017.1.0f3
Not reproducible with: 5.3.4f1, 5.3.5p5
Regression introduced in: 5.3.5p6
The curve inversion issue was fixed in case 775328. Curves were stored in an inverted format in older versions thus they get imported into new versions that way.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
Add comment