Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.2.0b3
Issue ID
934737
Regression
No
Unity starts recording audio only when it loses focus and then regains it
Reproduction Steps:
1. Import attached project.
2. Open "Test" scene.
3. Enter Play mode.
4. In Game window, select your microphone as the Select Input Device.
5. Select Record.
6. Click outside the Unity editor.
7. Click inside the Unity editor.
Expected result: Audio should start recording immediately after Record is selected.
Actual result: Audio starts recording only after clicking outside and once again inside the Unity editor.
Reproducible with: 5.5.4f1, 5.6.2p3, 2017.1.0p1, 2017.2.0b3, 2017.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment