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AudioMixer exposed parameters cause assertions when hidden and prevent t...
How to reproduce:1. Create a new Unity project2. Create an AudioMixer asset and open it in AudioMixer window3. Add 2 new child group... Read more
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on MacOS2. Switch to WebGL platform3. Right-click and reimport... Read more
Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts whil...
How to reproduce:1. Open the attached project "MusicTheoryApp.zip"2. Open the script "ToggleButton.cs"3. Inside the script, add "Deb... Read more
ArgumentOutOfRange exception is thrown when attempting to multi-select A...
How to reproduce:1. Create a new Unity project2. Create an Audio Mixer and open it in the Audio Mixer window3. Create a second Audio... Read more
Music is replaced by a buzz sound when using DSP
Steps to reproduce:1. Download and open the project "Buzz.zip"2. Open Assets/Scenes/SampleScene.unity3. Hit Play Expected result: Th... Read more
Crash on AudioMixer_CUSTOM_FindSnapshot when passing null as an argument...
How to reproduce:1. Open the attached project from "MinimalTest.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible with:... Read more
Error is thrown when Audio Clip is selected in the Project Browser
Reproduction steps:1. Open attached Project2. Select the Audio file in the Project Browser Expected result: No errors are thrownActu... Read more
Increased Audio file ImportedSize when Compression Format is Vorbis
How to reproduce:1. Open the attached "case_1341742.zip" project2. In the Project window, select File1/FIle23. Observe its ImportedS... Read more
Information about Audio Clips loaded using a UnityWebRequest is lost aft...
Reproduction steps:1. Open the attached project "Case_1345650" and load Scene "SampleScene"2. Enter Play Mode3. Click the "Get Strea... Read more
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce:1. Open the attached project "audioBug"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS