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DSPBuffer Size with best latency differs in editor and on device
By design:Defaults differ between iOS and editor To reproduce:1. Create new project2. Set DSPBuffer Size to "Best latency"3. Attach ... Read more
Audio Preview size display is confusing
To reproduce:- Open attached package- Select the audio file in Project Browser- In the Audio Preview > observe that the file size... Read more
Setting Bypass Effects to false mutes audio
- Set Bypass Effects to true- Enter play mode- Set Bypass Effects to false- Audio muted Read more
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on MacOS2. Switch to WebGL platform3. Right-click and reimport... Read more
Audio file size has different values in import settings and preview
To reproduce:1. Import wav file2. Change audio format to MPEG3. File size has different values in import settings and preview Read more
Crash when encoding a 24 bit, 96 kHz audio file
Could reproduce in 3.5.6f4 and 4.0.0b12 (b6f69b69a8be) To reproduce in 3.5.6f4:- Import the the attached audio file- Select the audi... Read more
Unity automatically unpauses the AudioListener when a built is restored
Steps to reproduce : - import the project attached- open the scene- build it for standalone- open the standalone build- press space ... Read more
AudioClips with "stream from disk" and AssetBundles doesnt work as expected
if you use AudioClips with "stream from disk" flag and load them from AssetBundle, Fmod allocates memory for full size wave.some inf... Read more
Decompress on Load AudioClip twice as slow to load
Decompress on Load AudioClip twice as slow to load 1. Open the attached projects in 3.5 and 4.1.2. Run and click on the buttons.3. C... Read more
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