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Audio does not reproduce on a build on Unity 2019.4 with FMOD version 1....
How to reproduce: 1. Open the user attached project (U.W.2019.4.34.zip) also download and extract the "Test.zip" FMOD project 2. Ope... Read more
[WebGL] Audio assets throw "The process cannot access the file" and "Can...
Steps to reproduce: 1. Open attached "azaz.zip" Unity project on Windows 2. Switch to WebGL platform 3. If asset importing didn't fa... Read more
Crash on AudioMixer::EnsureValidRuntime when entering Play mode
Reproduction steps: 1. Open the user's attached "mixer-test.zip" project 2. Enter the Play mode Expected result: Unity does not cra... Read more
SoundManager.Update takes significant time to update when using many aud...
Reproduction steps: 1. Open project "SoundManager Repro.zip" 2. Open the Profiler tab from Windows > Analysis > Profiler 3. Click th... Read more
Unity crashes when AudioMixer.SetFloat() name parameter is null
Reproduction steps: 1. Open the attached project "Test" 2. Open "Assets/Scenes/SampleScene" 3. Enter Play Mode Expected result: Con... Read more
Wav file is distorted after importing it into Unity
Reproduction steps: 1. Created a new Project 2. Copy the attached file "clickminor.wav" into the Assets folder 3. Preview the sound ... Read more
Crash when stopping an Audio Source using OnAudioFilterRead from a destr...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button Expected result: no... Read more
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce: 1. Open the attached project "audioBug" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In th... Read more
[iOS] App freezes when calling "Application.Quit()" if a script with "On...
How to reproduce: 1. Open the attached Unity project ("1356566_2021.2.0b7.zip") 2. Build And Run on an iOS device 3. When the app fi... Read more
[Audio] Selecting audio file in Project window throws error "Unknown pla...
Reproduction steps: 1. Create a new Unity project 2. Import "Example.wav" into the project 3. Select the .wav file in the Project wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file