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0
votes
Fixed
Crash when stopping an Audio Source using OnAudioFilterRead from a destr...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button Expected result: no cra... Read more
0
votes
Fixed
Unity crashes when AudioMixer.SetFloat() name parameter is null
Reproduction steps:1. Open the attached project "Test"2. Open "Assets/Scenes/SampleScene"3. Enter Play Mode Expected result: Console... Read more
0
votes
Fixed
Crash on AudioMixer::EnsureValidRuntime when entering Play mode
Reproduction steps:1. Open the user's attached "mixer-test.zip" project2. Enter the Play mode Expected result: Unity does not crashA... Read more
0
votes
Fixed
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on MacOS2. Switch to WebGL platform3. Right-click and reimport... Read more
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