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0
votes
Fixed

Crash when stopping an Audio Source using OnAudioFilterRead from a destr...

Audio

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Sep 06, 2021

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Version/s: 2019.4.24f1, 2019.4.30f1, 2020.3.16f1, 2021.1.0a2, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button Expected result: no cra... Read more

0
votes
Fixed

Unity crashes when AudioMixer.SetFloat() name parameter is null

Audio

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "Test"2. Open "Assets/Scenes/SampleScene"3. Enter Play Mode Expected result: Console... Read more

0
votes
Fixed

Crash on AudioMixer::EnsureValidRuntime when entering Play mode

Audio

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Jan 12, 2022

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Version/s: 2021.2, 2021.2.4f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "mixer-test.zip" project2. Enter the Play mode Expected result: Unity does not crashA... Read more

0
votes
Fixed

[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...

Audio

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Jan 26, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a3

Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on MacOS2. Switch to WebGL platform3. Right-click and reimport... Read more

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