Search Issue Tracker
Unable to get Microphone names on Japanese Windows
Following Unity sample doesn't run well on Japanese Windows. http://docs.unity3d.com/Documentation/ScriptReference/Microphone.Start.... Read more
Grey icons for some audio formats (s3m,xm,mod) in two column layout
To reproduce:1. Open attached project2. Notice the grey icons for files with not generated previews (screen attached) Also empty spa... Read more
[Audio] Distance function names overlap Audio source graph
Steps To Reproduce: 1. Create a new project2. Hierarchy > Audio > Audio source3. Select the Audio source GO to view in Inspect... Read more
Crash on FMOD::DSPI::getNumInputs after adjusting sound
How to reproduce:1. Open attached Unity project2. Play 04_Gameplay scene3. Adjust computer sound4. Try to play game5. Repeat 3-4 ste... Read more
FMOD error when importing unitypackage
Import the attached Unity package.You will get this error message in the Console:"Error: Cannot create FMOD::Sound instance for reso... Read more
3D audio source doesn't change volume, when changing distance to source
When moving around map with 3D audio source, the volume of audio remains the same despite the distance between first person controll... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
[Audio Mixer] Empty Ducking Source button needs a name
Select any Ducked channel in an Audio Mixer. If Ducking Source is set to none the dropdown button is empty and looks weird. It shoul... Read more
[Audio Mixer] Contectual menus for Mixer, Views and Snapshots are not co...
- Both Mixer Tree and Snapshots have contextual menus. Views doesn't.- Snaphots has a Rename menu item. Views and Mixer Tree don't.-... Read more
Unity starts recording audio only when it loses focus and then regains it
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. In Game window, select your microphone as t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets