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Unable to get Microphone names on Japanese Windows
Following Unity sample doesn't run well on Japanese Windows. http://docs.unity3d.com/Documentation/ScriptReference/Microphone.Start... Read more
Grey icons for some audio formats (s3m,xm,mod) in two column layout
To reproduce: 1. Open attached project 2. Notice the grey icons for files with not generated previews (screen attached) Also empty s... Read more
[Audio] Distance function names overlap Audio source graph
Steps To Reproduce: 1. Create a new project 2. Hierarchy > Audio > Audio source 3. Select the Audio source GO to view in Inspector ... Read more
Crash on FMOD::DSPI::getNumInputs after adjusting sound
How to reproduce: 1. Open attached Unity project 2. Play 04_Gameplay scene 3. Adjust computer sound 4. Try to play game 5. Repeat 3-... Read more
FMOD error when importing unitypackage
Import the attached Unity package. You will get this error message in the Console: "Error: Cannot create FMOD::Sound instance for re... Read more
3D audio source doesn't change volume, when changing distance to source
When moving around map with 3D audio source, the volume of audio remains the same despite the distance between first person controll... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project - Project contains an audio file and an Editor script which can preload audio clips 2. ... Read more
[Audio Mixer] Empty Ducking Source button needs a name
Select any Ducked channel in an Audio Mixer. If Ducking Source is set to none the dropdown button is empty and looks weird. It shoul... Read more
[Audio Mixer] Contectual menus for Mixer, Views and Snapshots are not co...
- Both Mixer Tree and Snapshots have contextual menus. Views doesn't. - Snaphots has a Rename menu item. Views and Mixer Tree don't.... Read more
Unity starts recording audio only when it loses focus and then regains it
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. Enter Play mode. 4. In Game window, select your microphon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow