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0
votes
Fixed

Editor Freeze Upon Instantiation of Resource

Assets Management

-

Jan 28, 2016

-

Version/s: 5.3.1p4

Steps to reproduce: 1. Open attached project "765712.zip" 2. Open scene "Bug Scene" 3. Run it Actual result - Editor freezes Expect... Read more

0
votes
Fixed

Prefab Gameobject constains duplicates GO after editor reload in hierarchy

Assets Management

-

Dec 24, 2015

-

Version/s: 5.3.1f1

How to reproduce: 1. Create a new project 2. Create empty game object and call it "Game Object 1" 3. Drag it to Assets folder so it ... Read more

0
votes
Fixed

[MSE][Build] Unloading scene created with SceneManager.CreateScene will ...

Assets Management

-

Dec 30, 2015

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Open users attached project 2. Run project in Unity Editor and press button multiple times 3. Cube will load ... Read more

0
votes
Fixed

Prefab creation with Drag&Drop from Hierarchy to Project doesn't mark sc...

Assets Management

-

Jan 01, 2016

-

Version/s: 5.4.0b1

How to reproduce: 1. Create a new project 2. Save the scene 3. Drag and Drop Main Camera from Hierarchy to project folder so it beco... Read more

0
votes
Fixed

Build Settings switch to Web Player after building AssetBundle

Assets Management

-

Jan 05, 2016

-

Version/s: 5.3.0f4

How to reproduce: 1. Open the attached project 2. Switch platform to standalone 3. Build AssetBundle (Assets->BuildAssetBundles) 4. ... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

-

Dec 26, 2015

-

Version/s: 5.3.0f4

To reproduce issue follow the steps: 1. Load this package into a blank project https://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrai... Read more

1
votes
Fixed

When exporting/importing a package, you can't select a folder checkbox

Assets Management

-

Dec 10, 2015

-

Version/s: 5.3.0f4

How to reproduce: 1. Create a new project 2. Import the user's sent package "Culling_Bug.unitypackage" 3. Notice that most of the fo... Read more

0
votes
Not Reproducible

[MSE] SceneCount is always 1 in Awake()

Assets Management

-

Jan 23, 2016

-

Version/s: 5.4.0b3

Repro steps: 1)Open the project and Scene1 2) Add Scene2 additively and press play 3) See the debug prints from SceneLoadTest - scen... Read more

0
votes
Fixed

AssetDatabase.CopyAsset throws error when destination file already exists

Assets Management

-

Jan 14, 2016

-

Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. Open "Scene" scene 3. Select "Error" game object in the Hierarchy 4. In the Inspector clic... Read more

0
votes
Fixed

Compress Assets On Import setting ignored when switching platform

Assets Management

-

Jan 18, 2016

-

Version/s: 5.3.1p3

Repro steps: 1) Open the project 2) Click on the brickwall object - notice it is compressed (text in preview window) 3) Go to Prefer... Read more

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