Search Issue Tracker

0
votes
Fixed

Editor Freeze Upon Instantiation of Resource

Assets Management

-

Jan 28, 2016

-

Version/s: 5.3.1p4

Steps to reproduce: 1. Open attached project "765712.zip"2. Open scene "Bug Scene"3. Run itActual result - Editor freezesExpected re... Read more

0
votes
Fixed

Prefab Gameobject constains duplicates GO after editor reload in hierarchy

Assets Management

-

Dec 24, 2015

-

Version/s: 5.3.1f1

How to reproduce:1. Create a new project2. Create empty game object and call it "Game Object 1"3. Drag it to Assets folder so it bec... Read more

0
votes
Fixed

[MSE][Build] Unloading scene created with SceneManager.CreateScene will ...

Assets Management

-

Dec 30, 2015

-

Version/s: 5.3.1p1

Steps to reproduce:1. Open users attached project2. Run project in Unity Editor and press button multiple times3. Cube will load and... Read more

0
votes
Fixed

Prefab creation with Drag&Drop from Hierarchy to Project doesn't mark sc...

Assets Management

-

Jan 01, 2016

-

Version/s: 5.4.0b1

How to reproduce:1. Create a new project2. Save the scene3. Drag and Drop Main Camera from Hierarchy to project folder so it becomes... Read more

0
votes
Fixed

Build Settings switch to Web Player after building AssetBundle

Assets Management

-

Jan 05, 2016

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Switch platform to standalone3. Build AssetBundle (Assets->BuildAssetBundles)4. N... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

-

Dec 26, 2015

-

Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

1
votes
Fixed

When exporting/importing a package, you can't select a folder checkbox

Assets Management

-

Dec 10, 2015

-

Version/s: 5.3.0f4

How to reproduce:1. Create a new project2. Import the user's sent package "Culling_Bug.unitypackage"3. Notice that most of the folde... Read more

0
votes
Not Reproducible

[MSE] SceneCount is always 1 in Awake()

Assets Management

-

Jan 23, 2016

-

Version/s: 5.4.0b3

Repro steps:1)Open the project and Scene12) Add Scene2 additively and press play3) See the debug prints from SceneLoadTest - sceneCo... Read more

0
votes
Fixed

AssetDatabase.CopyAsset throws error when destination file already exists

Assets Management

-

Jan 14, 2016

-

Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "Scene" scene3. Select "Error" game object in the Hierarchy4. In the Inspector click "T... Read more

0
votes
Fixed

Compress Assets On Import setting ignored when switching platform

Assets Management

-

Jan 18, 2016

-

Version/s: 5.3.1p3

Repro steps:1) Open the project2) Click on the brickwall object - notice it is compressed (text in preview window)3) Go to Preferenc... Read more