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1
votes
By Design

Prefabs holding pointers to itself point to the current instance when in...

Assets Management

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Jul 23, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project2. Open scene testscene.unity3. Play the scene- Note that the console prints 3 names that ... Read more

0
votes
Fixed

[MSE] Adding rect transform component jumps the object to the active sce...

Assets Management

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Feb 29, 2016

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Version/s: 5.4.0b8

Reproduction steps:1) Open attached project, proceed to scene "scene1" then add "scene2" to the hierarchy.2) Under "scene2" select c... Read more

0
votes
Duplicate

Context menu of a sprite slice has an option to Delete which has no effect.

Assets Management

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Dec 20, 2013

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Version/s: 4.5.0a4

Context menu of a sprite slice has an option to Delete. Selecting Delete has no effect. Steps to reproduce:1. Create a project which... Read more

0
votes
Fixed

Unity crashes when importing a substance

Assets Management

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Oct 07, 2013

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Version/s: 4.2.1f4

To reproduce:1. Open attached project2. Select substance B2M_LittleGreen_214_DorchesterPink3. Reimport4. Crash in Substance importer Read more

0
votes
By Design

Scriptable object holds references to no longer existing variables

Assets Management

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May 10, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project "795751.zip"2. In hierarchy, notice scriptable object "FeatureToggle" and its script3. ... Read more

0
votes
Fixed

Prefab is distorted after unchecking Optimize Game Objects

Assets Management

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Sep 02, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- search for the model ThryleBone- select it and in the Inspector check Optimize G... Read more

0
votes
Fixed

Dereferencing NULL PPtr! error on Undo

Assets Management

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Sep 02, 2013

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Version/s: 4.3.0b1

- Drag and Drop the main camera from a scene into the Project Browser to turn it into a prefab- Create a new RenderTexture and assig... Read more

0
votes
Fixed

[Assets Management] Assets added using AssetDatabase.AddObjectToAsset ch...

Assets Management

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Jul 05, 2016

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Version/s: 5.3.5p2

Reproduction steps:---------------------------1) Open user's project2) Make sure that 'Assets -> Data' folder is empty3) From the... Read more

0
votes
Fixed

[MSE][Build] Unloading scene created with SceneManager.CreateScene will ...

Assets Management

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Dec 30, 2015

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Version/s: 5.3.1p1

Steps to reproduce:1. Open users attached project2. Run project in Unity Editor and press button multiple times3. Cube will load and... Read more

0
votes
Fixed

Creating materials from string will dirty the scene even if HideFlags ar...

Assets Management

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Apr 09, 2014

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Version/s: 4.6.0b6

1. Open the attached project2. Open a custom editor by clicking "Custom -> Open"3. Click on the buttons to create materials4. Not... Read more