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reproduction scenario for UnityEditor.UI.dll' is in timestamps but is no...
Repro: - Open Project- Change any letter in name of folder to it's oposite case (lower to upper or upper to lower).- Close Unity- Op... Read more
Prefab Gameobject constains duplicates GO after editor reload in hierarchy
How to reproduce:1. Create a new project2. Create empty game object and call it "Game Object 1"3. Drag it to Assets folder so it bec... Read more
Context menu of a sprite slice has an option to Delete which has no effect.
Context menu of a sprite slice has an option to Delete. Selecting Delete has no effect. Steps to reproduce:1. Create a project which... Read more
Unity crashes when importing a substance
To reproduce:1. Open attached project2. Select substance B2M_LittleGreen_214_DorchesterPink3. Reimport4. Crash in Substance importer Read more
AssetDatabase.CopyAsset throws error when destination file already exists
To reproduce:1. Open attached project2. Open "Scene" scene3. Select "Error" game object in the Hierarchy4. In the Inspector click "T... Read more
Prefab is distorted after unchecking Optimize Game Objects
Steps to reproduce : - import the project attached- search for the model ThryleBone- select it and in the Inspector check Optimize G... Read more
Dereferencing NULL PPtr! error on Undo
- Drag and Drop the main camera from a scene into the Project Browser to turn it into a prefab- Create a new RenderTexture and assig... Read more
There's no way to determine the reason behind each of multiple calls of ...
Steps to reproduce: First of all, multiple calls is by design so there's no bug in this aspect. 1. Open attached project2. Open scen... Read more
Missing materials in scenes loaded from assetbundles
How to reproduce: 1. Open attached project2. Open scene StaticAssets/Scenes/GameLoader.unity3. Go to Build -> Game Build4. Select... Read more
Creating materials from string will dirty the scene even if HideFlags ar...
1. Open the attached project2. Open a custom editor by clicking "Custom -> Open"3. Click on the buttons to create materials4. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default