Search Issue Tracker

0
votes
Not Reproducible

Every time you create a new project an assert is printed 28 times in the...

Assets Management

-

Jan 27, 2014

-

Version/s: 4.6.0b1

The assert is: ok (Filename: C:/BuildAgent/work/afa2580bf6048259/PlatformDependent/Win/File.cpp Line: 961) Regression introduced in ... Read more

0
votes
Fixed

Project view sorting order differs from the hierarchy sorting order

Assets Management

-

Feb 03, 2014

-

Version/s: 4.6.0b1

To reproduce:1. Open attached project2. In the project view, navigate to PrefabTest > Canvas (expand the prefab). Note the order ... Read more

0
votes
Won't Fix

Attempting to get a component that isn't present allocates memory

Assets Management

-

Feb 17, 2014

-

Version/s: 4.6.0b2

Steps to reproduce : - import the project attached- open the scene- open the Profiler- press play and notice that GetComponentAllocR... Read more

0
votes
Fixed

Reverting a prefab causes it to duplicate

Assets Management

-

Feb 20, 2014

-

Version/s: 4.6.0b2

To reproduce:1. Open the scene ReproCase2. Select one of the children of the prefab instance3. Change its position4. Now click the r... Read more

0
votes
Fixed

[Mac-only] Crash when opening Drag And Drop scene in UI project after re...

Assets Management

-

Apr 28, 2015

-

Version/s: 4.6.5f1

- Open attached project- You will see some tabs that failed to load: http://i.imgur.com/99lvNON.png- Right click on them and remove ... Read more

0
votes
Fixed

Resources.UnloadUnusedAssets() doesn't unload fonts if they were loaded ...

Assets Management

-

Apr 06, 2015

-

Version/s: 4.6.3p4

Resources.UnloadUnusedAssets() doesn't unload fonts if they were loaded from an asset bundle and unloaded by using AssetBundle.Unloa... Read more

1
votes
Postponed

Asset reference is null after disk operations

Assets Management

-

Apr 18, 2014

-

Version/s: 4.6.0b8

To reproduce:1. Open attached project2. In the menu bar open up Swing > TestWindow3. Drag the "test" asset (from project) into th... Read more

0
votes
Fixed

Adding a sub-asset by code breaks an icon and the Inspector view

Assets Management

-

Feb 26, 2014

-

Version/s: 4.6.0b3

To reproduce:1. Go to the Meshiah menu and click Create Empty - A new 'Mesh' object will be created and will appear with a blank 'pa... Read more

0
votes
Fixed

Crash when reopening a scene where an object was set to HideAndDontSave

Assets Management

-

Mar 28, 2014

-

Version/s: 4.6.0b5

To reproduce:1. Open attached project2. Open scene "BugRecreator"3. In scene hierarchy select Prefab > Cube > Capsule4. In the... Read more

0
votes
Not Reproducible

Text in the Inspector remains bold after applying changes to a prefab un...

Assets Management

-

Apr 07, 2014

-

Version/s: 4.6.0b6

Steps to reproduce : - import the project attached- open the "PrefabTest" scene- select the "TestObject" andchange a variable in the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.