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Some shader combinations don't reload texture assets when reference is b...
NOTE: Behaviour is by design and bug was with the documentation. In this case, "fix" means that documentation was updated. Steps to... Read more
[AssetBundles]Streamed scene asset bundles do not allow more than one scene
Steps to reproduce this issue: 1. Open the attached project 2. It has 'scene1', 'scene2' and 'scene3' 3. Open 'scene1' 4. Go to Ass... Read more
[AssetBundle] When loading prefab from asset bundle "GameObject referenc...
Steps to reproduce this issue: 1. Open the attached project 2.Build AssetBundles (AssetBundles->Build AssetBundles from the menu) 3... Read more
Unity editor crashes every time few seconds after opening the attached p...
How to reproduce: 1. Open the attached project "Crash in 5.4.0b22" 2. Unity should crash immediately. If not, try to open any scene... Read more
Scene is not being unloaded in Awake using SceneManager.UnloadScene
Steps to reproduce: 1. Download and import attached project. 2. Drag and drop "SceneA" and "SceneB" into a hierarchy view. 3. Selec... Read more
[AssetBundle] AssetBundle hash changes depending on the project platform...
Steps to reproduce: 1. Open the attached project 2. Set project platform to PC/Mac (File -> Build Settings) 3. Choose the "Bundle P... Read more
Restore Scene Setup which has no active scene throws Invalid SceneManage...
Steps to reproduce: 1. Open attached project. 2. Open scene: a 3. Open scene b and c in additive (drag&drop) 4. Create new scene in... Read more
Incremental AssetBundle builds do not account for removed bundles if not...
When building AssetBundles, if you remove a bundle from the project entirely, it will still appear in the manifest after an incremen... Read more
Unloading native unity assets produces a crash
Won't fix: Developers responsible for the area decided not to fix this issue, because addding safeguard preventing from unloading as... Read more
Subscenes deosn't load automatically
To reproduce: 1. Open attached project 2. Open Start scene 3. Press play 4. Press button 5. Notice doesn't load subscenes automatic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- On Script import/reimport MonoImporter does not generate consistent results due to updating Custom packages
- [Entities Graphics] Size of the Content Update generated folder increases when changes are made to the Scene
- In Play Mode, an extra Sync Call is made every frame when a GameObject has a Rigidbody 2D component
- Crash on block_remove when a scene is opened in a specific project
- The GameObject with a Hinge Joint Component does not return to the initial position when the Use Motor property is toggled off