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Presets can't be deleted in Presets Manager until specific preset is sel...
How to reproduce:1. Create a new project2. Open Edit -> Project Settings -> Preset Manager3. Select Add Default Preset -> I... Read more
Newly created GameObject Tags are not serialized to "TagManager.asset" file
How to reproduce:1. Create a new project2. In the Hierarchy window select any GameObject3. In the Inspector window click on "Untagge... Read more
[Audio] Dedicated Server causes errors with Audio Clips
Importing or selecting any audio clip in projects where the Dedicated Server build target is available causes errors to be printed i... Read more
[Windows] A lot of time is required extracting Smoothing Groups when usi...
How to reproduce:1. Create a project with the default 3D template2. Download the attached FBX file3. Import the FBX file to the proj... Read more
Internal logs are printing on making changes in any Assets
[Worker0]Generated asset (ASIEI01) logs are printing on making changes in any Assets Steps to Repro:1. Create a new Project2. Create... Read more
[SerializeReference] Freeze when parent list property with SerializeRefe...
Reproduction steps:1. Open the attached project "1190493" and "test" scene2. In the Hierarchy, select "Main Camera" and open "Test.c... Read more
Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files...
How to reproduce:1. Open the user's attached "testing.zip" project2. Right mouse click on the "Localization" folder in the Project w... Read more
Remapped Materials section is missing in the FBX Importer Preset
How to reproduce:1. Open the attached '1192012-Preset-Remapped-Materials-section-missing.zip' project2. Select 'Apple' GameObject in... Read more
The Object Hierarchy is not preserved when Objects are Imported using Sc...
Reproduction steps:1. Create a new project2. Import the attached Unity Package named "Package_1112123"3. Observe the Hierarchy of th... Read more
FBX doesn't change its Prefab's Material to Default-Material after setti...
How to reproduce:1. Open the attached "case_1401070" project2. Select the "BlueCoffee" FBX Asset in the Project Browser3. Set the "M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window